// Use this for initialization void Awake() { battleControlScript = battleController.GetComponent <BattleControl>(); dialogue = GetComponent <BattleDialogue>(); battleStateControlScript = battleController.GetComponent <BattleStateControl>(); textUIControl = GetComponent <BattleTextUIControl>(); newMovePanel.SetActive(false); }
// Use this for initialization void Start() { battleControl = GetComponent <BattleControl>(); cameraControl = FindObjectOfType <BattleCameraControl>(); uiController = battleUI.GetComponent <BattleUIControl>(); uiTextControl = battleUI.GetComponent <BattleTextUIControl>(); uiHPControl = battleUI.GetComponent <BattleHPControl>(); battleDialogue = battleUI.GetComponent <BattleDialogue>(); uIEventHandler = FindObjectOfType <BattleUIEventHandler>(); soundManager = FindObjectOfType <SoundManager>(); dataCont = GameObject.Find("GameDataController"); playerData = dataCont.GetComponent <PlayerDataHolder>(); }