override public bool InitScene(BaseScene scene, int resId) { BattleSceneInitParam param = new BattleSceneInitParam(); param.res_id = resId; return(scene.Init(param)); }
override public bool Init(BaseSceneInitParam param) { BattleSceneInitParam battleParam = param as BattleSceneInitParam; if (!DataManager.Scene_BattleSceneTable.ContainsKey(battleParam.battle_res_id)) { return(false); } mSubRes = DataManager.Scene_BattleSceneTable[battleParam.battle_res_id] as Scene_BattleSceneTableItem; if (!base.Init(battleParam)) { return(false); } return(true); }