コード例 #1
0
        public void Check()
        {
            try
            {
                var battleMgrBase = BattleMgrBase.GetIns();

                if (battleMgrBase != null)
                {
                    var player = battleMgrBase.GetBattlePlayer(true);
                    if (!ReferenceEquals(_playerBase, player))
                    {
                        if (player != null)
                        {
                            player.Emotion.OnPlay += ProcessPlayer;
                        }
                        _playerBase = player;
                    }
                    var oppo = battleMgrBase.GetBattlePlayer(false);
                    if (!ReferenceEquals(_oppoBase, oppo))
                    {
                        if (oppo != null)
                        {
                            oppo.Emotion.OnPlay += ProcessOppo;
                        }
                        _oppoBase = oppo;
                    }
                }
            }
            catch (Exception e)
            {
                //ignore
            }
        }
コード例 #2
0
ファイル: DataReceiver.cs プロジェクト: topdeckwin/Olivia
        private List <CardDataModel> MakeReceiveCardDataList(List <object> cardData, BattleMgrBase mgr, WatchDataHandler handler)
        {
            List <CardDataModel> list = new List <CardDataModel>();

            foreach (object current in cardData)
            {
                list.Add(this.MakeReceiveCardData(current, mgr, handler));
            }
            return(list);
        }
コード例 #3
0
        public void Check()
        {
            var battleMgrBase = BattleMgrBase.GetIns();

            if (!ReferenceEquals(battleMgrBase, _networkBase))
            {
                Logger.AppendLine("NetworkBattleManagerController is Diff");
                if (battleMgrBase == null)
                {
                    Logger.AppendLine("battleMgrBase is null");
                    _networkBase = null;
                    return;
                }
                var networkBattleManagerBase = battleMgrBase as NetworkBattleManagerBase;
                if (networkBattleManagerBase == null)
                {
                    Logger.AppendLine("networkBattleManagerBase is null");
                    _networkBase = null;
                    return;
                }
                _networkBase = (NetworkBattleManagerBase)battleMgrBase;
                _networkBase.disconnectToLoseChecker.OnDisconnectLose += () =>
                {
                    Logger.AppendLine("disconnectToLoseChecker.OnDisconnectLose");
                    OnLose.Invoke();
                };
                _networkBase.battleFinishToOpponentDisConnectChecker.OnDisConnectWin += () =>
                {
                    Logger.AppendLine("battleFinishToOpponentDisConnectChecker.OnDisConnectWin");
                    OnWin.Invoke();
                };
                _networkBase.notTurnEndToLoseChecker.OnNotTurnEndToLose += () =>
                {
                    Logger.AppendLine("notTurnEndToLoseChecker.OnNotTurnEndToLose");
                    OnLose.Invoke();
                };
                _networkBase.opponentNotTurnEndToWinChecker.OnOpponentNotTurnEndToWin += () =>
                {
                    Logger.AppendLine("opponentNotTurnEndToWinChecker.OnOpponentNotTurnEndToWin");
                    OnWin.Invoke();
                };
                _networkBase.opponentNotTurnStartToWinChecker.OnOpponentNotTurnStartToWin += () =>
                {
                    Logger.AppendLine("opponentNotTurnStartToWinChecker.OnOpponentNotTurnStartToWin");
                    OnWin.Invoke();
                };
                _networkBase.opponentDisconnectToWinChecker.OnOpponentDisconnectToWin += () =>
                {
                    Logger.AppendLine("opponentDisconnectToWinChecker.OnOpponentDisconnectToWin");
                    OnWin.Invoke();
                };
            }
        }
コード例 #4
0
        public void Destroy()
        {
            var battleMgrBase = BattleMgrBase.GetIns();

            if (battleMgrBase != null)
            {
                var player = battleMgrBase.GetBattlePlayer(true);
                if (player != null)
                {
                    player.Emotion.OnPlay -= ProcessPlayer;
                }

                var oppo = battleMgrBase.GetBattlePlayer(false);

                if (oppo != null)
                {
                    oppo.Emotion.OnPlay -= ProcessOppo;
                }
            }
        }
コード例 #5
0
ファイル: DataReceiver.cs プロジェクト: topdeckwin/Olivia
        private CardDataModel MakeReceiveCardData(object cardData, BattleMgrBase mgr, WatchDataHandler handler)
        {
            Dictionary <string, object> dictionary = cardData as Dictionary <string, object>;
            CardDataModel cardDataModel            = new CardDataModel();

            if (dictionary.ContainsKey(RealTimeNetworkBattleAgent.MoveListParam.idx.ToString()))
            {
                cardDataModel.Index = Convert.ToInt32(dictionary[RealTimeNetworkBattleAgent.MoveListParam.idx.ToString()]);
            }
            else
            {
                Debug.LogError("BaseMakeReceiveCardData Not idx ", null);
            }
            if (dictionary.ContainsKey(RealTimeNetworkBattleAgent.MoveListParam.card_id.ToString()))
            {
                cardDataModel.CardId = Convert.ToInt32(dictionary[RealTimeNetworkBattleAgent.MoveListParam.card_id.ToString()]);
            }
            if (dictionary.ContainsKey(RealTimeNetworkBattleAgent.MoveListParam.to.ToString()))
            {
                cardDataModel.toState = (RealTimeNetworkBattleAgent.NetworkCardPlaceState)Convert.ToInt32(dictionary[RealTimeNetworkBattleAgent.MoveListParam.to.ToString()]);
            }
            if (dictionary.ContainsKey(RealTimeNetworkBattleAgent.MoveListParam.isSelf.ToString()))
            {
                cardDataModel.isSelf = (Convert.ToInt32(dictionary[RealTimeNetworkBattleAgent.MoveListParam.isSelf.ToString()]) != 1);
            }
            if (dictionary.ContainsKey(RealTimeNetworkBattleAgent.MoveListParam.skillIdx.ToString()))
            {
                cardDataModel.skillIndex = Convert.ToInt32(dictionary[RealTimeNetworkBattleAgent.MoveListParam.skillIdx.ToString()]);
            }
            if (dictionary.ContainsKey(RealTimeNetworkBattleAgent.MoveListParam.cost.ToString()))
            {
                cardDataModel.playCardCost = Convert.ToInt32(dictionary[RealTimeNetworkBattleAgent.MoveListParam.cost.ToString()]);
            }
            if (mgr != null)
            {
                cardDataModel.fromState = NetworkBattleTool.GetCardPlaceState(mgr.GetBattlePlayer(cardDataModel.isSelf), cardDataModel.Index);
            }
            return(cardDataModel);
        }