コード例 #1
0
    // Start is called before the first frame update
    void Start()
    {
        stageUI.UpdateUI(currentStage);

        stageUI.Setup(gameModeManager);
        //playerUI.Setup(gameModeManager);
        enemyUI.Setup(gameModeManager);
        stageCompleteUI.Setup(gameModeManager);

        battleManager.AddEventListenerOnEndBattle(EndBattle);
    }