// Use this for initialization void Start() { //GameObject camera = GameObject.FindGameObjectWithTag("MainCamera"); m_BattleUnitManagerPVE = new BattleUnitManagerPVE(); m_BattleUnitManagerPVE.Init(m_BattleData.AttackNpcSpawnWaveList); Instance = this; GUIManager.ShowView("BattlePanel"); }
private void OnClickBtnBattle() { BattleLogicPVE.LoadBattle(m_StageData); GUIManager.HideView("WarfarePanel"); }