virtual public void ConfirmMove(int _index) { // 直接移动 测试用 Vector3 spos = this.transform.position; Vector3 dpos = bfm.GetGridUnitPositionByIndex(_index); dpos.y = spos.y; this.transform.position = dpos; // 确认后清除指令环 uime.ClearUnitOrdersRing(); }
virtual public void ConfirmMove(int _index) { // 直接移动 测试用 Vector3 spos = this.transform.position; Vector3 dpos = bfm.GetGridUnitPositionByIndex(_index); dpos.y = spos.y; this.transform.position = dpos; // 确认后清除指令环 uime.ClearUnitOrdersRing(); }