public void DoEvent(UIButton sender) { BattleEnvironmentM.SetBattleEnvironmentMode(BattleEnvironmentMode.CombatPVE); //获取关卡信息 StageDC.SetCompaignStage(m_Type, m_StageID); SceneM.Load(ViewStageScene.GetSceneName(), false, false); }
void BtnStage_OnClickEventHandler(UIButton sender) { BattleEnvironmentM.SetBattleEnvironmentMode(BattleEnvironmentMode.CombatPVE); //获取关卡信息 StageDC.SetCompaignStage(m_type, m_StageID); SceneM.Load(ViewStageScene.GetSceneName(), false, null, false); }
void DoFinish() { //U3DUtil.DestroyAllChild(BattleEnvironmentM.GetLifeMBornNode(true).gameObject,false); RoomMap.CreateCanvansArea(); ShipPlan Plan = ShipPlanDC.GetCurShipPlan(); Plan.ReCalcShipBuildInfoXY(XYmode.Save2Edit); BattleEnvironmentM.SetBattleEnvironmentMode(BattleEnvironmentMode.Edit); BattleEnvironmentM.BuildScene(); WndManager.DestoryDialog <ShipShowWnd>(); WndManager.DestoryDialog <FangAnMenuWnd>(); GenerateShip.CreateMiddleBeam(); WndManager.GetDialog <ShipCanvasWnd>().ShowDialog(); MainCameraM.s_Instance.EnableOthOn(true); }