public void Only_one_character_alive_after_battle_encounter_2() { Satan satan = new Satan(10, 9000, 0); ShadowHunter shadowHunter = new ShadowHunter(1, 10, 10); BattleEncounter encounter = new BattleEncounter(shadowHunter, satan); encounter.RunEncounter(); int heroesAlive = 0; int villainsAlive = 0; foreach (var hero in encounter.Heroes) { if (hero.IsAlive()) { heroesAlive++; } } foreach (var villain in encounter.Villains) { if (villain.IsAlive()) { villainsAlive++; } } Assert.IsTrue((heroesAlive == 0 && villainsAlive == 1) || (villainsAlive == 0 && heroesAlive == 1)); }
public void Only_one_character_alive_after_battle_encounter_1() { Satan satan = new Satan(10, 9000, 0); Dragon dragon = new Dragon(56, 52, 34); Orc orc = new Orc(23, 34, 4); ShadowHunter shadowHunter = new ShadowHunter(1, 10, 10); Angel angel = new Angel(231, 223, 343); Archer archer = new Archer(2323, 323, 32); Knight knight = new Knight(23, 3334, 132); BattleEncounter encounter = new BattleEncounter(new List <AbstractHero>() { shadowHunter, angel, archer, knight }, new List <AbstractVillain>() { satan, dragon, orc }); encounter.RunEncounter(); int heroesAlive = 0; int villainsAlive = 0; foreach (var hero in encounter.Heroes) { if (hero.IsAlive()) { heroesAlive++; } } foreach (var villain in encounter.Villains) { if (villain.IsAlive()) { villainsAlive++; } } Assert.IsTrue(heroesAlive == 0 || villainsAlive == 0); }
public void Expected_battle_result_2() { Satan satan = new Satan(10, 9000, 0); ShadowHunter shadowHunter = new ShadowHunter(1, 10, 10); BattleEncounter encounter = new BattleEncounter(new List <AbstractHero>() { shadowHunter }, new List <AbstractVillain>() { satan }); Assert.IsFalse(encounter.RunEncounter()); }
public void Heroes_win_battle_encounter() { Dwarf dwarf = new Dwarf(1000, 80, 0); Elf elf = new Elf(67060, 45, 0); Wizard wizard = new Wizard(9595, 54, 0); Demon demon = new Demon(23, 1, 24); Dragon dragon = new Dragon(10, 10, 0); Orc orc = new Orc(24, 4, 1); var heroes = new List <AbstractHero> { dwarf, elf, wizard }; var villains = new List <AbstractVillain> { demon, dragon, orc }; BattleEncounter encounter = new BattleEncounter(heroes, villains); Assert.IsTrue(encounter.RunEncounter()); }
public void Villains_win_battle_encounter() { Dwarf dwarf = new Dwarf(9, 1, 0); Elf elf = new Elf(10, 3, 0); Wizard wizard = new Wizard(8, 4, 0); Demon demon = new Demon(23, 6547, 24); Dragon dragon = new Dragon(10, 10, 0); Orc orc = new Orc(24, 4, 1); var heroes = new List <AbstractHero> { dwarf, elf, wizard }; var villains = new List <AbstractVillain> { demon, dragon, orc }; BattleEncounter encounter = new BattleEncounter(heroes, villains); Assert.IsFalse(encounter.RunEncounter()); }