コード例 #1
0
    public void DrawStartingHand(int startingHandSize, float setupTimeInSeconds)
    {
        int modifiedHandSize = startingHandSize + battleData.GetPlayerHandMapBuff();

        modifiedHandSize += ExtraCardDrawFromPowerUps();

        float timePerCardDraw = setupTimeInSeconds / modifiedHandSize;

        StartCoroutine(DrawStartingHandCoroutine(modifiedHandSize, timePerCardDraw));
    }