internal void FlushSettings() { this.mCycleEnded = true; using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor()) { this.GetRoomItemHandler().SaveFurniture(queryreactor, null); } this.Tags.Clear(); this.UsersWithRights.Clear(); this.Bans.Clear(); this.ActiveTrades.Clear(); this.LoadedGroups.Clear(); if (this.GotFreeze()) { this.freeze = new Freeze(this); } if (this.GotBanzai()) { this.banzai = new BattleBanzai(this); } if (this.GotSoccer()) { this.soccer = new Soccer(this); } if (this.gameItemHandler != null) { this.gameItemHandler = new GameItemHandler(this); } }
internal void FlushSettings() { List <ServerMessage> messages = new List <ServerMessage>(); lock (GetRoomItemHandler().mFloorItems) { foreach (RoomItem Item in GetRoomItemHandler().mFloorItems.Values) { ServerMessage Message = new ServerMessage(94); Message.AppendRawUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendBoolean(false); messages.Add(Message); } } lock (GetRoomItemHandler().mWallItems) { foreach (RoomItem Item in GetRoomItemHandler().mWallItems.Values) { ServerMessage Message = new ServerMessage(84); Message.AppendRawUInt(Item.Id); Message.AppendStringWithBreak(""); Message.AppendBoolean(false); messages.Add(Message); } } SendMessage(messages); mCycleEnded = true; using (IQueryAdapter dbClient = FirewindEnvironment.GetDatabaseManager().getQueryreactor()) GetRoomItemHandler().SaveFurniture(dbClient); Tags.Clear(); UsersWithRights.Clear(); Bans.Clear(); ActiveTrades.Clear(); if (GotFreeze()) { freeze = new Freeze(this); } if (GotBanzai()) { banzai = new BattleBanzai(this); } if (GotSoccer()) { soccer = new Soccer(this); } if (gameItemHandler != null) { gameItemHandler = new GameItemHandler(this); } }
public BattleBanzai GetBanzai() { if (_banzai == null) { _banzai = new BattleBanzai(this); } return(_banzai); }
internal BattleBanzai GetBanzai() { if (banzai == null) { banzai = new BattleBanzai(this); } return(banzai); }
public void Dispose() { SendPacket(new CloseConnectionComposer()); if (!mDisposed) { isCrashed = false; mDisposed = true; /* TODO: Needs reviewing */ try { if (ProcessTask != null && ProcessTask.IsCompleted) { ProcessTask.Dispose(); } } catch { } if (ActiveTrades.Count > 0) { ActiveTrades.Clear(); } TonerData = null; MoodlightData = null; if (MutedUsers.Count > 0) { MutedUsers.Clear(); } if (Tents.Count > 0) { Tents.Clear(); } if (UsersWithRights.Count > 0) { UsersWithRights.Clear(); } if (_gameManager != null) { _gameManager.Dispose(); _gameManager = null; } if (_freeze != null) { _freeze.Dispose(); _freeze = null; } if (_soccer != null) { _soccer.Dispose(); _soccer = null; } if (_banzai != null) { _banzai.Dispose(); _banzai = null; } if (_gamemap != null) { _gamemap.Dispose(); _gamemap = null; } if (_gameItemHandler != null) { _gameItemHandler.Dispose(); _gameItemHandler = null; } // Room Data? if (teambanzai != null) { teambanzai.Dispose(); teambanzai = null; } if (teamfreeze != null) { teamfreeze.Dispose(); teamfreeze = null; } if (_roomUserManager != null) { _roomUserManager.Dispose(); _roomUserManager = null; } if (_roomItemHandling != null) { _roomItemHandling.Dispose(); _roomItemHandling = null; } if (_wordFilterList.Count > 0) { _wordFilterList.Clear(); } if (_filterComponent != null) { _filterComponent.Cleanup(); } if (_wiredComponent != null) { _wiredComponent.Cleanup(); } if (_bansComponent != null) { _bansComponent.Cleanup(); } if (_tradingComponent != null) { _tradingComponent.Cleanup(); } } }
public BattleBanzai GetBanzai() { return(_banzai ?? (_banzai = new BattleBanzai(this))); }