public Battery(string model, int hoursIdle, int hoursTalk,BatteryTypes batteryType) { this.Model = model; this.IdleHours = hoursIdle; this.TalkHours = hoursTalk; this.BatteryType = batteryType; }
public Battery(string model, BatteryTypes batteryType) { this.model = model; this.batteryType = batteryType; this.idleTime = 0; this.hoursTalk = 0; }
//Full constructor taking 3 parameters - model, hours idle and hours talk public Battery(string model, double idle, double talk, BatteryTypes type) { this.Model = model; this.HoursIdle = idle; this.HoursTalk = talk; this.Type = type; }
public Battery(string model, BatteryTypes batteryType, float?hoursIdle, float?hoursTalk) { this.Model = model; this.BatteryType = batteryType; this.HoursIdle = hoursIdle; this.HoursTalk = hoursTalk; }
//defining constructors //constructor with all fields public Battery(string model, int? idleHours, int? talkHours, BatteryTypes type) { this.Model = model; this.hoursIdle = idleHours; this.hoursTalk = talkHours; this.batteryType = type; }
public BatteryBasic(bool builtinb, int capacity, bool wirelesschargeb, BatteryTypes batterytype) { Builtinb = builtinb; Capacity = capacity; Wirelesschrgb = wirelesschargeb; BatteryType = batterytype; }
public Battery(string model, uint idle, uint talk, BatteryTypes batteryType) { Model = model; howersIdle = idle; howersTalk = talk; BatteryTipe = batteryType; }
//define constructor with input public Battery(string model, uint? hoursIdle, uint? hoursTalk, BatteryTypes? batteryType) { this.Model = model; this.HoursIdle = hoursIdle; this.HoursTalk = hoursTalk; this.BatteryType = batteryType; }
public Battery(string model, double idleTime, double talkHours, BatteryTypes battery) { this.model = model; this.idleTime = idleTime; this.talkHours = talkHours; this.batteryType = battery; }
public Battery(int capacity, string voltage, string maxAmpDraw, BatteryTypes batteryType) { Capacity = capacity; Voltage = voltage; MaxAmpDraw = maxAmpDraw; BatteryType = batteryType; }
public Battery() { this.model = null; this.hourseIdle = 0; this.hoursTalk = 0; this.batteryType = 0; }
public Battery(string model, double hoursIdle, double hoursTalk, BatteryTypes type) { this.Model = model; this.HoursIdle = hoursIdle; this.HoursTalk = hoursTalk; this.BatteryType = batteryType; }
public Battery(string model, double idle, double talk, BatteryTypes type) { this.Model = model; this.HoursIdle = idle; this.hoursTalk = talk; this.Type = type; }
public GSM(string model, string manifacturer, double price, string owner, BatteryTypes batteryType, decimal batteryHoursIdle, decimal batteryHoursTalk, double displaySize, long displayColors) { this.Model = model; this.Manifacturer = manifacturer; this.Price = price; this.Owner = owner; this.myBattery = new Battery(batteryType, batteryHoursIdle, batteryHoursTalk); this.myDisplay = new Display(displaySize, displayColors); }
public static BatteryTypes getNextConfigKey(BatteryTypes config) { int nextIdx = Configurations.IndexOfKey(config) + 1; if (nextIdx >= Configurations.Count) { nextIdx = 0; } return(Configurations.Keys[nextIdx]); }
public static string getBatteryTypesFriendlyName(BatteryTypes theType) { switch (theType) { case BatteryTypes.CFG_lead_acid: return("Lead Acid"); case BatteryTypes.CFG_lead_acid_singleUse: return("Single use Lead Acid"); case BatteryTypes.CFG_li_ion: return("Li Ion"); default: return("unknown"); } }
public static BatteryConfig GetConfig(BatteryTypes config) { PopulateConfig(); BatteryConfig retCfg = new BatteryConfig(); if (!Configurations.ContainsKey(config)) { retCfg.isPopulated = false; Debug.Log("RealBattery: Warning, config is not populated!"); } else { retCfg = Configurations[config]; retCfg.isPopulated = true; } return(retCfg); }
public Battery(string setModel, Manufacturers setManifacturer, BatteryTypes setBatteryType, int setHoursIdle, int setHoursTalk) : this(setModel, setManifacturer, setBatteryType) { this.HoursIdle = setHoursIdle; this.HoursTalk = setHoursTalk; }
public Battery(string setModel, Manufacturers setManifacturer, BatteryTypes setBatteryType) : this(setModel, setManifacturer) { this.batteryType = setBatteryType; }
public Battery(string BatteryModel, int HoursIdle, BatteryTypes BateryTypes) { this._batteryType = BatteryType; this.batteryModel = BatteryModel; this.hoursIdle = HoursIdle; }
public GSM(string model, string manifacturer, string owner, int price, int size, int colorNumber, BatteryTypes batteryModel, int hoursIdle, int hoursTalk) { this.Model = model; this.Manifacturer = manifacturer; this.Owner = owner; this.Price = price; display = new Display(size, colorNumber); battery = new Battery(batteryModel, hoursIdle, hoursTalk); }
public Battery(BatteryTypes batteryType, int batteryCapacity, string manufacturerName) { BatteryType = batteryType; BatteryCapacity = batteryCapacity; ManufacturerName = manufacturerName; }
public Battery(BatteryTypes batteryType, decimal hoursIdle, decimal hoursTalk) { this.BatteryType = batteryType; this.HoursIdle = hoursIdle; this.HoursTalk = hoursTalk; }
public Battery(BatteryModels _bateryModel, BatteryTypes _batteryTypes, int _idleTime, int _talkTime) { BatteryModel = _bateryModel; IdleTime = _idleTime; TalkTime = _talkTime; }
public Battery(BatteryTypes model) { this.model = model; this.hourIdle = null; this.hoursTalk = null; }
public Battery(BatteryTypes batteryType, decimal hoursIdle) : this(batteryType, hoursIdle, 0) { }
public Battery(BatteryTypes model, int hoursIdle, int hoursTalk) { this.model = model; this.hoursIdle = hoursIdle; this.hoursTalk = hoursTalk; }
public Battery(BatteryTypes model, int hourIdle, int hoursTalk) { this.model = model; this.hourIdle = hourIdle; this.hoursTalk = hoursTalk; }
public Battery(BatteryTypes type, int capacity, bool isRemovable) { Type = type; Capacity = capacity; IsRemovable = isRemovable; }
public BatteryBase(BatteryTypes batteryType, int batteryCapacityMAh) { vBatteryType = batteryType; vBatteryCapacityMAh = batteryCapacityMAh; }
public Battery(string model, int hourseIdle, int hoursTalk, BatteryTypes batteryType) : this(model, hourseIdle, hoursTalk) { this.batteryType = batteryType; }
//constructor only with model and type fields //and setting hours to be null public Battery(string model, BatteryTypes type) : this(model, null, null, type) { }
//constructors public Battery(string model, BatteryTypes batteryType) : this(model, batteryType, null, null) { }
public Battery(BatteryTypes batteryType, double? hoursIdle, double? hoursTalk) : this(batteryType) { this.HoursIdle = hoursIdle; this.HoursTalk = hoursTalk; }
public Battery(string model, BatteryTypes batteryType, double? hoursIdle, double? hoursTalk) : this(batteryType, hoursIdle, hoursTalk) { this.Model = model; }
// Update is called once per frame void Update() { BatteryType = (BatteryTypes)lazer.GetComponent <LaserHeadMovement>().IntensityId; }
public Battery(BatteryTypes batteryType) { this.BatteryType = batteryType; }