コード例 #1
0
 private void TurnOff()
 {
     //logic to turn the baton off.
     meleeStun.enabled = false;
     batonState        = BatonState.Off;
     spriteHandler.ChangeSprite((int)BatonState.Off);
 }
コード例 #2
0
 private void TurnOn()
 {
     meleeStun.enabled = true;
     batonState        = BatonState.On;
     spriteHandler.ChangeSprite((int)BatonState.On);
 }