コード例 #1
0
        public override bool Initialize()
        {
            try
            {
                Log.Info("Visualization Manager: Initializing Sonique visualization: {0}", VizPluginInfo.Name);

                if (VizPluginInfo == null)
                {
                    Log.Error("Visualization Manager: Sonique visualization engine initialization failed! Reason:{0}",
                              "Missing or invalid VisualizationInfo object.");

                    return(false);
                }

                firstRun = true;
                BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_SONIQUEVIS_CONFIG_SLOWFADE, 25);
                bool result = SetOutputContext(VisualizationWindow.OutputContextType);
                _Initialized = result && _visParam.VisHandle != 0;
            }

            catch (Exception ex)
            {
                Log.Error(
                    "Visualization Manager: Sonique visualization engine initialization failed with the following exception {0}",
                    ex);
                return(false);
            }

            return(Initialized);
        }
コード例 #2
0
        public override bool SetOutputContext(OutputContextType outputType)
        {
            if (VisualizationWindow == null)
            {
                return(false);
            }

            if (_Initialized && !firstRun)
            {
                return(true);
            }

            // If width or height are 0 the call to CreateVis will fail.
            // If width or height are 1 the window is in transition so we can ignore it.
            if (VisualizationWindow.Width <= 1 || VisualizationWindow.Height <= 1)
            {
                return(false);
            }

            if (VizPluginInfo == null || VizPluginInfo.FilePath.Length == 0 || !File.Exists(VizPluginInfo.FilePath))
            {
                return(false);
            }

            if (_visParam.VisHandle != 0)
            {
                RenderStarted = false;

                int counter = 0;

                bool bFree = BassVis.BASSVIS_Free(_visParam);
                while ((!bFree) && (counter <= 10))
                {
                    bFree = BassVis.BASSVIS_IsFree(_visParam);
                    System.Windows.Forms.Application.DoEvents();
                    counter++;
                }
                _visParam.VisHandle = 0;
            }


            try
            {
                //Remove existing CallBacks
                BassVis.BASSVIS_WINAMPRemoveCallback();
                // Create the Visualisation
                BASSVIS_EXEC visExec = new BASSVIS_EXEC(VizPluginInfo.FilePath);
                visExec.AMP_ModuleIndex = VizPluginInfo.PresetIndex;
                visExec.AMP_UseOwnW1    = 1;
                visExec.AMP_UseOwnW2    = 1;
                BassVis.BASSVIS_ExecutePlugin(visExec, _visParam);
                if (_visParam.VisHandle != 0)
                {
                    BassVis.BASSVIS_SetPlayState(_visParam, BASSVIS_PLAYSTATE.Play);

                    // Set the visualization window that was taken over from BASSVIS_ExecutePlugin
                    BassVis.BASSVIS_SetVisPort(_visParam,
                                               _visParam.VisGenWinHandle,
                                               VisualizationWindow.Handle,
                                               0,
                                               0,
                                               VisualizationWindow.Width,
                                               VisualizationWindow.Height);

                    // Set CallBack for PlayState
                    _visCallback = BASSVIS_StateCallback;
                    BassVis.BASSVIS_WINAMPSetStateCallback(_visCallback);
                    BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_CONFIG_FFTAMP, 128);
                }

                // The Winamp Plugin has stolen focus on the MP window. Bring it back to froeground
                Win32API.SetForegroundWindow(GUIGraphicsContext.form.Handle);

                firstRun = false;
            }
            catch (Exception ex)
            {
                Log.Error(
                    "Visualization Manager: Winamp visualization engine initialization failed with the following exception {0}",
                    ex);
            }
            _Initialized = _visParam.VisHandle != 0;
            return(_visParam.VisHandle != 0);
        }
コード例 #3
0
        public override bool SetOutputContext(OutputContextType outputType)
        {
            if (VisualizationWindow == null)
            {
                return(false);
            }

            if (_Initialized && !firstRun)
            {
                return(true);
            }

            // If width or height are 0 the call to CreateVis will fail.
            // If width or height are 1 the window is in transition so we can ignore it.
            if (VisualizationWindow.Width <= 1 || VisualizationWindow.Height <= 1)
            {
                return(false);
            }

            if (VizPluginInfo == null || VizPluginInfo.FilePath.Length == 0 || !File.Exists(VizPluginInfo.FilePath))
            {
                return(false);
            }

            string vizPath    = VizPluginInfo.FilePath;
            string configFile = Path.Combine(System.Windows.Forms.Application.StartupPath, @"musicplayer\plugins\visualizations\Sonique\vis.ini");

            try
            {
                // Call Play befor use BASSVIS_ExecutePlugin (moved here)
                BassVis.BASSVIS_SetPlayState(_visParam, BASSVIS_PLAYSTATE.Play);

                using (Profile.Settings xmlreader = new Profile.MPSettings())
                {
                    VizPluginInfo.UseOpenGL    = xmlreader.GetValueAsBool("musicvisualization", "useOpenGL", true);
                    VizPluginInfo.UseCover     = xmlreader.GetValueAsBool("musicvisualization", "useCover", true);
                    VizPluginInfo.RenderTiming = xmlreader.GetValueAsInt("musicvisualization", "renderTiming", 25);
                    VizPluginInfo.ViewPortSize = xmlreader.GetValueAsInt("musicvisualization", "viewPort", 0);
                }

                // Create the Visualisation
                visExec = new BASSVIS_EXEC(vizPath);
                visExec.SON_ConfigFile     = configFile;
                visExec.SON_Flags          = BASSVISFlags.BASSVIS_DEFAULT;
                visExec.SON_ParentHandle   = VisualizationWindow.Handle;
                visExec.Width              = VisualizationWindow.Width;
                visExec.Height             = VisualizationWindow.Height;
                visExec.SON_UseOpenGL      = VizPluginInfo.UseOpenGL;
                visExec.SON_ViewportWidth  = VizPluginInfo.ViewPortSizeX;
                visExec.SON_ViewportHeight = VizPluginInfo.ViewPortSizeY;
                visExec.Left        = VisualizationWindow.Left;
                visExec.Top         = VisualizationWindow.Top;
                visExec.SON_ShowFPS = true;
                // can not check IsRadio on first start
                // so ProgressBar and Cover Visible state will hide after change to the next Plugin to
                if (Bass.IsRadio)
                {
                    // no duration deactivate ProgressBar
                    visExec.SON_ShowPrgBar = false;
                    // Cover-Support used only on first start if VizPluginInfo.UseCover = true
                    // after or change the plugin in FullScreen, Cover-Support will disable for RadioStreams
                    visExec.SON_UseCover = false;
                }
                else
                {
                    visExec.SON_ShowPrgBar = true;
                    visExec.SON_UseCover   = VizPluginInfo.UseCover;
                }

                BassVis.BASSVIS_ExecutePlugin(visExec, _visParam);

                if (_visParam.VisHandle != 0)
                {
                    // Config Settings
                    BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_SONIQUEVIS_CONFIG_RENDERTIMING, VizPluginInfo.RenderTiming);
                    BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_SONIQUEVIS_CONFIG_USESLOWFADE, 1);
                    BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_SONIQUEVIS_CONFIG_SLOWFADE, 5);
                    BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_CONFIG_FFTAMP, 5);

                    Win32API.ShowWindow(VisualizationWindow.Handle, Win32API.ShowWindowFlags.Hide);

                    // SetForegroundWindow
                    GUIGraphicsContext.form.Activate();
                }
                firstRun = false;
            }
            catch (Exception ex)
            {
                Log.Error(
                    "Visualization Manager: Sonique visualization engine initialization failed with the following exception {0}",
                    ex);
            }
            _Initialized = _visParam.VisHandle != 0;
            return(_visParam.VisHandle != 0);
        }
コード例 #4
0
ファイル: WinampViz.cs プロジェクト: edalex86/MediaPortal-1
        public override bool SetOutputContext(OutputContextType outputType)
        {
            if (VisualizationWindow == null)
            {
                return(false);
            }

            if (_Initialized && !firstRun)
            {
                return(true);
            }

            // If width or height are 0 the call to CreateVis will fail.
            // If width or height are 1 the window is in transition so we can ignore it.
            if (VisualizationWindow.Width <= 1 || VisualizationWindow.Height <= 1)
            {
                return(false);
            }

            if (VizPluginInfo == null || VizPluginInfo.FilePath.Length == 0 || !File.Exists(VizPluginInfo.FilePath))
            {
                return(false);
            }

            try
            {
                using (Profile.Settings xmlreader = new Profile.MPSettings())
                {
                    VizPluginInfo.FFTSensitivity = xmlreader.GetValueAsInt("musicvisualization", "fftSensitivity", 36);
                    VizPluginInfo.PresetIndex    = xmlreader.GetValueAsInt("musicvisualization", "preset", 0);
                }

                //Remove existing CallBacks
                BassVis.BASSVIS_WINAMPRemoveCallback();

                // Call Play befor use BASSVIS_ExecutePlugin (moved here)
                BassVis.BASSVIS_SetPlayState(_visParam, BASSVIS_PLAYSTATE.Play);

                // Set CallBack for PlayState
                _visCallback = BASSVIS_StateCallback;
                BassVis.BASSVIS_WINAMPSetStateCallback(_visCallback);

                // Hide the Viswindow, so that we don't see it, befor any Render
                Win32API.ShowWindow(VisualizationWindow.Handle, Win32API.ShowWindowFlags.Hide);

                // Create the Visualisation
                BASSVIS_EXEC visExec = new BASSVIS_EXEC(VizPluginInfo.FilePath);
                visExec.AMP_ModuleIndex = VizPluginInfo.PresetIndex;
                visExec.AMP_UseOwnW1    = 1;
                visExec.AMP_UseOwnW2    = 1;
                // The flag below is needed for the Vis to have it's own message queue
                // Thus it is avoided that it steals focus from MP.
                visExec.AMP_UseFakeWindow = true;

                BassVis.BASSVIS_ExecutePlugin(visExec, _visParam);

                if (_visParam.VisHandle != 0)
                {
                    // Set the visualization window that was taken over from BASSVIS_ExecutePlugin
                    BassVis.BASSVIS_SetVisPort(_visParam,
                                               _visParam.VisGenWinHandle,
                                               VisualizationWindow.Handle,
                                               0,
                                               0,
                                               VisualizationWindow.Width,
                                               VisualizationWindow.Height);

                    BassVis.BASSVIS_SetOption(_visParam, BASSVIS_CONFIGFLAGS.BASSVIS_CONFIG_FFTAMP, VizPluginInfo.FFTSensitivity);

                    // SetForegroundWindow
                    GUIGraphicsContext.form.Activate();
                }

                firstRun = false;
            }
            catch (Exception ex)
            {
                Log.Error(
                    "Visualization Manager: Winamp visualization engine initialization failed with the following exception {0}",
                    ex);
            }
            _Initialized = _visParam.VisHandle != 0;
            return(_visParam.VisHandle != 0);
        }