private void CheckPickup(BasePlayer player, BaseVehicle entity) { if (entity == null) { return; } if (entity.OwnerID != player.userID) { Message(player, "Pickup Ownership"); return; } var container = entity.GetFuelSystem()?.GetFuelContainer(); if (container != null && container.IsValid() && container.IsLocked() == false && container.inventory.IsLocked() == false) { Message(player, "Fuel"); return; } foreach (var value in skins) { if (value.Value == entity.PrefabName) { if (permission.UserHasPermission(player.UserIDString, permPickup)) { entity.Kill(); GiveItem(player, value.Key); } return; } } }
private static void AdjustFuel(BaseVehicle vehicle, int desiredFuelAmount) { var fuelSystem = vehicle.GetFuelSystem(); if (fuelSystem == null) { return; } var fuelAmount = desiredFuelAmount < 0 ? fuelSystem.GetFuelContainer().allowedItem.stackable : desiredFuelAmount; var fuelItem = fuelSystem.GetFuelItem(); if (fuelItem != null && fuelItem.amount != fuelAmount) { fuelItem.amount = fuelAmount; fuelItem.MarkDirty(); } }