public void ConvertDashesToFloatArray_Should_Not_Throw() { var dashes = "0 A"; var target = BaseStyle.ConvertDashesToFloatArray(dashes); Assert.Null(target); }
private SKPaint ToSKPaintPen(BaseStyle style, Func <double, float> scale, double sourceDpi, double targetDpi) { var paint = new SKPaint(); paint.IsAntialias = _isAntialias; paint.IsStroke = true; paint.StrokeWidth = scale(style.Thickness * targetDpi / sourceDpi); paint.Color = ToSKColor(style.Stroke); switch (style.LineCap) { case LineCap.Flat: paint.StrokeCap = SKStrokeCap.Butt; break; case LineCap.Square: paint.StrokeCap = SKStrokeCap.Square; break; case LineCap.Round: paint.StrokeCap = SKStrokeCap.Round; break; } if (style.Dashes != null) { paint.PathEffect = SKPathEffect.CreateDash( BaseStyle.ConvertDashesToFloatArray(style.Dashes), (float)style.DashOffset); } return(paint); }
public void ConvertDashesToFloatArray_Should_Return_Dashes_Float_Array() { var dashes = "2 2 0 2 0 2"; var expected = new float[] { 2.0f, 2.0f, 0.0f, 2.0f, 0.0f, 2.0f }; var target = BaseStyle.ConvertDashesToFloatArray(dashes); Assert.Equal(expected, target); }
private SKPaint ToSKPaintPen(BaseStyle style, Func <double, float> scale, double sourceDpi, double targetDpi) { return(new SKPaint() { IsAntialias = _isAntialias, IsStroke = true, StrokeWidth = scale(style.Thickness * targetDpi / sourceDpi), Color = ToSKColor(style.Stroke), StrokeCap = ToStrokeCap(style), PathEffect = style.Dashes != null?SKPathEffect.CreateDash(BaseStyle.ConvertDashesToFloatArray(style.Dashes), (float)style.DashOffset) : null }); }