private void Grid_Loaded(object sender, RoutedEventArgs e) { BaseSlotsMethods.DrawBase(this); SlotContent.ItemSource = ItemSource; SlotContent.CurrentItem = CurrentItem; SlotContent.CurrentItemChanged += SlotContent_CurrentItemChanged; }
private void Grid_Loaded(object sender, RoutedEventArgs e) { BaseSlotsMethods.DrawBase(this); SlotContent.Text = SlotTextContent; }
private void Grid_Loaded(object sender, RoutedEventArgs e) { BaseSlotsMethods.DrawBase(this); SlotCheckBox.IsChecked = SlotIsChecked; }