private void CleanSelectedItem() { if ((Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1)) && !onItem) { if (curBaseScript) { curBaseScript.CloseBaseMenu(); curBaseScript.SetSelected(false); } if (currentArmyScript) { currentArmyScript.SetSelected(false); } selectedItem = null; curBaseScript = null; currentArmyScript = null; } }
private void SelectItemPlayerOn() { if ((Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1)) && onItem) { if (itemOn.tag.Equals("Base") && itemOn.GetComponent <BaseScript>().GetOwner() == owner) { curBaseScript = itemOn.GetComponent <BaseScript>(); curBaseScript.SetSelected(onItem); Debug.Log("Select: Base"); } else if (itemOn.tag.Equals("Unit") && itemOn.GetComponent <ArmyScript>().GetOwner() == owner) { currentArmyScript = itemOn.GetComponent <ArmyScript>(); currentArmyScript.SetSelected(onItem); Debug.Log("Select: Army"); } selectedItem = itemOn; } }