コード例 #1
0
 public Params(BaseModifierConfig baseModifierConfig, float delayToApply,
               float projectileAge, Skill parentSkill)
 {
     this.baseModifierConfig = baseModifierConfig;
     this.delayToApply       = delayToApply;
     this.projectileAge      = projectileAge;
     this.parentSkill        = parentSkill;
 }
コード例 #2
0
        public ModifierInfo CreateFrom(Skill parentSkill, BaseModifierConfig baseModifierConfig,
                                       Environment environment, float projectileAge = 0)
        {
            FrameAndSecondsConverter _30fps = FrameAndSecondsConverter._30Fps;
            float        delayToApply       = _30fps.FramesToSeconds(baseModifierConfig.delayToApplyInFrames);
            ModifierType modifierType       = baseModifierConfig.ShowModifierType();

            if (!subFactories.ContainsKey(modifierType))
            {
                throw new Exception("Missing logic to create modifier info of type " + modifierType);
            }

            Params p = new Params(
                baseModifierConfig, delayToApply, projectileAge, parentSkill
                );

            return(subFactories[modifierType](p));
        }