private void OnClick(BaseGameButton <U> sender, U arg) { currentButton?.SetActive(false); (currentButton = sender).SetActive(true); clicKButton.Invoke(this, arg); }
public void InjectMetod(ReturnButton returnButton) { this.returnButton = returnButton; menuButtons.ForEach(x => x.SetListener(OnOpenSubPanel)); quitGame.onClick.AddListener(QuitGame); }