コード例 #1
0
        public BaseDestroyedUI(Condition cond)
        {
            InitializeComponent();

            condition = cond as BaseDestroyed;

            unknownBD1.Text            = condition.Unknown1.ToString(CultureInfo.InvariantCulture);
            sideComboBox.SelectedIndex = condition.FactionIndex;
        }
コード例 #2
0
    void Death()
    {
        Instantiate(bomb, transform.position, transform.rotation);
        Time.timeScale = 0.5f;
        BaseDestroyed baseDestroyed = skynet.GetComponent <BaseDestroyed>();

        baseDestroyed.Invoke("ReturnToNormalTime", 0.2f);
        GameObject  cam      = Camera.main.gameObject;
        CameraShake camshake = cam.GetComponent <CameraShake> ();

        camshake.shakeTime = 0.2f;
    }