static int FindLast(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); Predicate <BaseDataConfig2> arg0 = null; LuaTypes funcType2 = LuaDLL.lua_type(L, 2); if (funcType2 != LuaTypes.LUA_TFUNCTION) { arg0 = (Predicate <BaseDataConfig2>)LuaScriptMgr.GetNetObject(L, 2, typeof(Predicate <BaseDataConfig2>)); } else { LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 2); arg0 = (param0) => { int top = func.BeginPCall(); LuaScriptMgr.PushObject(L, param0); func.PCall(top, 1); object[] objs = func.PopValues(top); func.EndPCall(top); return((bool)objs[0]); }; } BaseDataConfig2 o = obj.FindLast(arg0); LuaScriptMgr.PushObject(L, o); return(1); }
static int Initialize(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); obj.Initialize(); return(0); }
static int GetIconList(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); List <string> o = obj.GetIconList(); LuaScriptMgr.PushObject(L, o); return(1); }
static int Add(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); obj.Add(arg0); return(0); }
static int Insert(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); BaseDataConfig2 arg1 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 3, typeof(BaseDataConfig2)); obj.Insert(arg0, arg1); return(0); }
static int GetPlayerEffectByID(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); string o = obj.GetPlayerEffectByID(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int GetPosition(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); fogs.proto.msg.PositionType o = obj.GetPosition(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int GetRandomAnimationID(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); uint o = obj.GetRandomAnimationID(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int GetTalent(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); IM.Number o = obj.GetTalent(arg0); LuaScriptMgr.PushValue(L, o); return(1); }
static int GetIDByIcon(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); string arg0 = LuaScriptMgr.GetLuaString(L, 2); uint o = obj.GetIDByIcon(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int GetConfigData(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); RoleBaseData2 o = obj.GetConfigData(arg0); LuaScriptMgr.PushObject(L, o); return(1); }
static int get_Item(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); BaseDataConfig2 o = obj[arg0]; LuaScriptMgr.PushObject(L, o); return(1); }
static int Remove(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); bool o = obj.Remove(arg0); LuaScriptMgr.Push(L, o); return(1); }
static int GetAttrValue(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); BaseDataConfig2 obj = (BaseDataConfig2)LuaScriptMgr.GetNetObjectSelf(L, 1, "BaseDataConfig2"); uint arg0 = (uint)LuaScriptMgr.GetNumber(L, 2); uint arg1 = (uint)LuaScriptMgr.GetNumber(L, 3); uint o = obj.GetAttrValue(arg0, arg1); LuaScriptMgr.Push(L, o); return(1); }
static int _CreateBaseDataConfig2(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 0) { BaseDataConfig2 obj = new BaseDataConfig2(); LuaScriptMgr.PushObject(L, obj); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: BaseDataConfig2.New"); } return(0); }
static int BinarySearch(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2) { List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); int o = obj.BinarySearch(arg0); LuaScriptMgr.Push(L, o); return(1); } else if (count == 3) { List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); IComparer <BaseDataConfig2> arg1 = (IComparer <BaseDataConfig2>)LuaScriptMgr.GetNetObject(L, 3, typeof(IComparer <BaseDataConfig2>)); int o = obj.BinarySearch(arg0, arg1); LuaScriptMgr.Push(L, o); return(1); } else if (count == 5) { List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); int arg0 = (int)LuaScriptMgr.GetNumber(L, 2); int arg1 = (int)LuaScriptMgr.GetNumber(L, 3); BaseDataConfig2 arg2 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 4, typeof(BaseDataConfig2)); IComparer <BaseDataConfig2> arg3 = (IComparer <BaseDataConfig2>)LuaScriptMgr.GetNetObject(L, 5, typeof(IComparer <BaseDataConfig2>)); int o = obj.BinarySearch(arg0, arg1, arg2, arg3); LuaScriptMgr.Push(L, o); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: List<BaseDataConfig2>.BinarySearch"); } return(0); }
static int LastIndexOf(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2) { List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); int o = obj.LastIndexOf(arg0); LuaScriptMgr.Push(L, o); return(1); } else if (count == 3) { List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); int arg1 = (int)LuaScriptMgr.GetNumber(L, 3); int o = obj.LastIndexOf(arg0, arg1); LuaScriptMgr.Push(L, o); return(1); } else if (count == 4) { List <BaseDataConfig2> obj = (List <BaseDataConfig2>)LuaScriptMgr.GetNetObjectSelf(L, 1, "List<BaseDataConfig2>"); BaseDataConfig2 arg0 = (BaseDataConfig2)LuaScriptMgr.GetNetObject(L, 2, typeof(BaseDataConfig2)); int arg1 = (int)LuaScriptMgr.GetNumber(L, 3); int arg2 = (int)LuaScriptMgr.GetNumber(L, 4); int o = obj.LastIndexOf(arg0, arg1, arg2); LuaScriptMgr.Push(L, o); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: List<BaseDataConfig2>.LastIndexOf"); } return(0); }
public void LoadConfig() { AnnouncementConfigData = new AnnouncementConfig(); BadgeAttrConfigData = new BadgeAttrConfig(); ConstStringConfigData = new ConstStringConfig(); CommonConfig = new CommonConfig(); AttrNameConfigData = new AttrNameConfig(); RoleBaseConfigData2 = new BaseDataConfig2(); AttrDataConfigData = new AttrDataConfig(); TeamLevelConfigData = new TeamLevelConfig(); RoleLevelConfigData = new RoleLevelConfig(); NPCConfigData = new NPCDataConfig(); SkillConfig = new SkillConfig(); GoodsConfigData = new GoodsConfig(); StoreGoodsConfigData = new StoreGoodsConfig(); BaseDataBuyConfigData = new BaseDataBuyConfig(); TaskConfigData = new TaskDataConfig(); AwardPackConfigData = new AwardPackDataConfig(); PractiseConfig = new PractiseConfig(); PracticePveConfig = new PracticePveConfig(); PractiseStepConfig = new PractiseStepConfig(); GameModeConfig = new GameModeConfig(); TrainingConfig = new TrainingConfig(); TattooConfig = new TattooConfig(); EquipmentConfigData = new EquipmentConfig(); TourConfig = new TourConfig(); GuideConfig = new GuideConfig(); FunctionConditionConfig = new FunctionConditionConfig(); RoleShapeConfig = new RoleShapeConfig(); FashionConfig = new FashionConfig(); FashionShopConfig = new FashionShopConfig(); VipPrivilegeConfig = new VipPrivilegeConfig(); pushConfig = new PushConfig(); presentHpConfigData = new PresentHpConfig(); LotteryConfig = new LotteryConfig(); starAttrConfig = new StarAttrConfig(); qualityAttrCorConfig = new QualityAttrCorConfig(); skillUpConfig = new SkillUpConfig(); RankConfig = new RankConfig(); signConfig = new SignConfig(); NewComerSignConfig = new NewComerSignConfig(); FightingCapacityConfig = new FightingCapacityConfig(); BodyInfoListConfig = new BodyInfoListConfig(); BadgeSlotsConfig = new BadgeSlotConfig(); GoodsComposeNewConfigData = new GoodsComposeNewConfig(); SceneConfig = new SceneConfig(); ReboundAttrConfigData = new ReboundAttrConfig(); CareerConfigData = new CareerConfig(); PotientialEffectConfig = new PotientialEffectConfig(); PVPPointConfig = new PVPPointConfig(); WinningStreakAwardConfig = new WinningStreakAwardConfig(); ArticleStrengthConfig = new ArticleStrengthConfig(); PhRegainConfig = new PhRegainConfig(); MatchAchievementConfig = new MatchAchievementConfig(); SpecialActionConfig = new SpecialActionConfig(); StealConfig = new StealConfig(); CurveRateConfig = new CurveRateConfig(); DunkRateConfig = new DunkRateConfig(); AIConfig = new AIConfig(); AttrReduceConfig = new AttrReduceConfig(); qualifyingConfig = new QualifyingConfig(); qualifyingNewConfig = new QualifyingNewConfig(); qualifyingNewerConfig = new QualifyingNewerConfig(); bullFightConfig = new BullFightConfig(); HedgingConfig = new HedgingConfig(); roleGiftConfig = new RoleGiftConfig(); DebugConfig = new DebugConfig(); shootGameConfig = new ShootGameConfig(); MapConfig = new MapConfig(); activityConfig = new ActivityConfig(); trialConfig = new TrialConfig(); gameMatchConfig = new GameMatchConfig(); shootSolutionManager = new ShootSolutionManager(); talentConfig = new TalentConfig(); ladderConfig = new LadderConfig(); matchSoundConfig = new MatchSoundConfig(); matchMsgConfig = new MatchMsgConfig(); MatchPointsConfig = new MatchPointsConfig(); AnimationSampleManager.Instance.LoadXml(); }
// Use this for initialization void Start() { _baseDataConfig = GameSystem.Instance.RoleBaseConfigData2; _repeatTimes = Random.Range(1, 4); }