public static Serie AddDefaultSerie(BaseChart chart, string serieName) { var serie = chart.AddSerie <Bar>(serieName); for (int i = 0; i < 5; i++) { chart.AddData(serie.index, UnityEngine.Random.Range(10, 90)); } return(serie); }
void OnTestBtn() { object[][] m_TestData = new object[][] { new object[] { "01/06/20", 2.2d, 5.6d }, new object[] { "22/06/20", 2.4d, 5.3d }, new object[] { "04/08/21", 4.5d, 5.4d }, new object[] { "05/08/21", 6.3d, 6.4d }, new object[] { "06/08/21", 3.1d, 6.4d }, new object[] { "09/08/21", 3.9d, 6.3d }, new object[] { "10/08/21", 1.9d, 4.6d }, }; chart.ClearData(); foreach (var list in m_TestData) { chart.AddXAxisData((string)list[0]); chart.AddData(0, (double)list[1]); chart.AddData(1, (double)list[2]); } }
void AddChart() { chart = gameObject.GetComponent <BaseChart>(); if (chart == null) { chart = gameObject.AddComponent <LineChart>(); chart.Init(); chart.SetSize(1200, 600); } var title = chart.GetOrAddChartComponent <Title>(); title.text = "Simple LineChart"; title.subText = "normal line"; var tooltip = chart.GetOrAddChartComponent <Tooltip>(); tooltip.show = true; var legend = chart.GetOrAddChartComponent <Legend>(); legend.show = false; var xAxis = chart.GetOrAddChartComponent <XAxis>(); xAxis.splitNumber = 10; xAxis.boundaryGap = true; xAxis.type = Axis.AxisType.Category; var yAxis = chart.GetOrAddChartComponent <YAxis>(); yAxis.type = Axis.AxisType.Value; chart.RemoveData(); chart.AddSerie <Line>("line"); for (int i = 0; i < 5; i++) { chart.AddXAxisData("x" + i); chart.AddData(0, Random.Range(10, 20)); } }
void AddData() { chart.RemoveData(); chart.GetChartComponent <Tooltip>().type = Tooltip.Type.Corss; var angleAxis = chart.GetChartComponent <AngleAxis>(); angleAxis.type = Axis.AxisType.Value; angleAxis.minMaxType = Axis.AxisMinMaxType.Custom; angleAxis.min = 0; angleAxis.max = 360; angleAxis.startAngle = Random.Range(0, 90); chart.AddSerie <Line>("line1"); var rate = Random.Range(1, 4); for (int i = 0; i <= 360; i++) { var t = i / 180f * Mathf.PI; var r = Mathf.Sin(2 * t) * Mathf.Cos(2 * t) * rate; chart.AddData(0, Mathf.Abs(r), i); } }
void ModifyComponent() { var title = chart.GetOrAddChartComponent <Title>(); title.text = "Simple LineChart"; title.subText = "normal line"; var serie1 = chart.AddSerie <Line>(); //var serie2 = chart.GetSerie<Line>(); serie1.AddExtraComponent <AreaStyle>(); var label = serie1.AddExtraComponent <LabelStyle>(); label.offset = new Vector3(0, 20, 0); var serieData = chart.AddData(0, 20); serieData.radius = 10; var itemStyle = serieData.GetOrAddComponent <ItemStyle>(); itemStyle.color = Color.blue; }