// Update is called once per frame void Update() { //if(obj!=null)obj.transform.Rotate(new Vector3(0, 1.0f, 0)); //this.targetText.text = tag; //Destroy(obj, 4.0f); //Destroy(targetText, 4.0f); //obj = null; if (Input.GetKeyDown(KeyCode.Q)) { GallaryInst(BaseCharacter.CreateCharacter("a")); } DispGallary(); }