コード例 #1
0
ファイル: ArrowBehavior.cs プロジェクト: moto2002/Ganga-RTS
 // Update is called once per frame
 void Update()
 {
     if (target != null)
     {
         BaseBehavior targetBaseBehavior = target.transform.gameObject.GetComponent <BaseBehavior>();
         if (targetBaseBehavior.live)
         {
             transform.LookAt(target.transform.position);
             float step = speed * Time.deltaTime;
             transform.position = Vector3.MoveTowards(transform.position, target.transform.position, step);
             float dist = Vector3.Distance(gameObject.transform.position, target.transform.position);
             if (dist <= distanceToDamage)
             {
                 targetBaseBehavior.TakeDamage(damage, sender);
                 Destroy(gameObject);
             }
         }
         else
         {
             Destroy(gameObject);
         }
     }
 }