public override void Active() { if (AutoMenu.KeyBindValue("EQMOUSE")) { var target = EntityManager.Heroes.Enemies.OrderBy(e => e.Distance(Game.CursorPos)).FirstOrDefault(e => e.IsKillable(E.Range)); if (target != null) { var targetedbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(user)).FirstOrDefault(b => KillableBarrel(b) != null && KillableBarrel(b).IsValidTarget(Q.Range)); if (targetedbarrel != null && Q.IsReady() && E.IsReady()) { var castpos = target.IsInRange(targetedbarrel.Barrel, ConnectionRange) ? E.GetPrediction(target).CastPosition : targetedbarrel.Barrel.ServerPosition.Extend(E.GetPrediction(target).CastPosition, ConnectionRange).To3D(); if (castpos.IsInRange(target, E.Width) && E.IsInRange(castpos)) { Q.Cast(targetedbarrel.Barrel); } } } } if (user.IsCC() && W.IsReady() && AutoMenu.CheckBoxValue("CC")) { W.Cast(); } }
public override void Active() { if (AutoMenu.KeyBindValue("EQMOUSE")) { var target = EntityManager.Heroes.Enemies.OrderBy(e => e.Distance(Game.CursorPos)).FirstOrDefault(e => e.IsKillable(E.Range)); if (target != null) { var targetedbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(user)).FirstOrDefault(b => KillableBarrel(b) != null && KillableBarrel(b).IsValidTarget(Q.Range)); if (targetedbarrel != null && Q.IsReady() && E.IsReady()) { var castpos = target.IsInRange(targetedbarrel.Barrel, ConnectionRange) ? E.GetPrediction(target).CastPosition : targetedbarrel.Barrel.ServerPosition.Extend(E.GetPrediction(target).CastPosition, ConnectionRange).To3D(); if (castpos.IsInRange(target, E.Width) && E.IsInRange(castpos)) { Q.Cast(targetedbarrel.Barrel); } } } } if (AutoMenu.CheckBoxValue("AutoQ") && Q.IsReady()) { var target = EntityManager.Heroes.Enemies.OrderByDescending(TargetSelector.GetPriority).FirstOrDefault(e => e.IsKillable() && BarrelsList.Any(b => b.Barrel.IsValidTarget(Q.Range) && (KillableBarrel(b)?.Distance(e) <= E.Width || BarrelsList.Any(a => KillableBarrel(b)?.Distance(a.Barrel) <= ConnectionRange && e.Distance(b.Barrel) <= E.Width)))) ?? TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target == null) { return; } foreach (var A in BarrelsList.OrderBy(b => b.Barrel.Distance(target))) { if (KillableBarrel(A) != null && KillableBarrel(A).IsValidTarget(Q.Range)) { if (target.IsInRange(KillableBarrel(A), E.Width)) { Q.Cast(KillableBarrel(A)); } var Secondbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(target)).FirstOrDefault(b => b.Barrel.NetworkId != KillableBarrel(A).NetworkId&& b.Barrel.Distance(KillableBarrel(A)) <= ConnectionRange); if (Secondbarrel != null) { if (target.IsInRange(Secondbarrel.Barrel, E.Width)) { Q.Cast(KillableBarrel(A)); } if (BarrelsList.OrderBy(b => b.Barrel.Distance(target)).Any(b => b.Barrel.NetworkId != Secondbarrel.Barrel.NetworkId && b.Barrel.Distance(Secondbarrel.Barrel) <= ConnectionRange && b.Barrel.CountEnemiesInRange(E.Width) > 0)) { Q.Cast(KillableBarrel(A)); } } } } } }
public override void Active() { if (AutoMenu.CheckBoxValue("AutoQ") && Q.IsReady()) { var target = EntityManager.Heroes.Enemies.OrderByDescending(TargetSelector.GetPriority).FirstOrDefault(e => e.IsKillable() && BarrelsList.Any(b => b.Barrel.IsValidTarget(Q.Range) && (KillableBarrel(b)?.Distance(e) <= E.SetSkillshot().Width || BarrelsList.Any(a => KillableBarrel(b)?.Distance(a.Barrel) <= ConnectionRange && e.Distance(b.Barrel) <= E.SetSkillshot().Width)))) ?? TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target == null) { return; } foreach (var A in BarrelsList.OrderBy(b => b.Barrel.Distance(target))) { if (KillableBarrel(A) != null && KillableBarrel(A).IsValidTarget(Q.Range)) { if (target.IsInRange(KillableBarrel(A), E.SetSkillshot().Width)) { Q.Cast(KillableBarrel(A)); } var Secondbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(target)).FirstOrDefault(b => b.Barrel.NetworkId != KillableBarrel(A).NetworkId&& b.Barrel.Distance(KillableBarrel(A)) <= ConnectionRange); if (Secondbarrel != null) { if (target.IsInRange(Secondbarrel.Barrel, E.SetSkillshot().Width)) { Q.Cast(KillableBarrel(A)); } if (BarrelsList.OrderBy(b => b.Barrel.Distance(target)).Any(b => b.Barrel.NetworkId != Secondbarrel.Barrel.NetworkId && b.Barrel.Distance(Secondbarrel.Barrel) <= ConnectionRange && b.Barrel.CountEnemiesInRange(E.SetSkillshot().Width) > 0)) { Q.Cast(KillableBarrel(A)); } } } } } }
public override void Combo() { Orbwalker.ForcedTarget = null; if (R.IsReady() && ComboMenu.CheckBoxValue(SpellSlot.R)) { R.SetSkillshot().CastAOE(ComboMenu.SliderValue("RAOE"), 3000); } var target = EntityManager.Heroes.Enemies.OrderByDescending(TargetSelector.GetPriority).FirstOrDefault(e => e.IsKillable() && BarrelsList.Any(b => b.Barrel.IsValidTarget(Q.Range) && (KillableBarrel(b)?.Distance(e) <= E.SetSkillshot().Width || BarrelsList.Any(a => KillableBarrel(b)?.Distance(a.Barrel) <= ConnectionRange && e.Distance(b.Barrel) <= E.SetSkillshot().Width)))) ?? TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target == null || !target.IsKillable()) { return; } var pred = target.PredictPosition(); var castpos = E.GetPrediction(target).CastPosition; if (AABarrel(target) != null) { var extended = AABarrel(target).ServerPosition.Extend(pred, ConnectionRange).To3D(); castpos = !E.IsInRange(extended) ? pred : extended; Orbwalker.ForcedTarget = AABarrel(target); if (E.IsReady() && ComboMenu.CheckBoxValue(SpellSlot.E)) { if (BarrelsList.Count(b => b.Barrel.Distance(user) <= Q.Range) > 0 && BarrelsList.Count(b => b.Barrel.Distance(castpos) <= E.SetSkillshot().Width) < 1) { E.Cast(castpos); } } Player.IssueOrder(GameObjectOrder.AttackUnit, AABarrel(target)); return; } if (Q.IsReady()) { if (ComboMenu.CheckBoxValue(SpellSlot.Q)) { if (((BarrelsList.Count(b => b.Barrel.IsInRange(target, E.SetSkillshot().Radius + ConnectionRange)) < 1 && (!E.IsReady() || E.Handle.Ammo < 1)) || Q.WillKill(target)) && target.IsKillable(Q.Range)) { Q.Cast(target); } foreach (var A in BarrelsList.OrderBy(b => b.Barrel.Distance(target))) { if (KillableBarrel(A) != null && KillableBarrel(A).IsValidTarget(Q.Range)) { if (pred.IsInRange(KillableBarrel(A), E.SetSkillshot().Width)) { Q.Cast(KillableBarrel(A)); } var Secondbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(target)).FirstOrDefault(b => b.Barrel.NetworkId != KillableBarrel(A).NetworkId&& b.Barrel.Distance(KillableBarrel(A)) <= ConnectionRange); if (Secondbarrel != null) { if (pred.IsInRange(Secondbarrel.Barrel, E.SetSkillshot().Width)) { Q.Cast(KillableBarrel(A)); } if (BarrelsList.OrderBy(b => b.Barrel.Distance(target)).Any(b => b.Barrel.NetworkId != Secondbarrel.Barrel.NetworkId && b.Barrel.Distance(Secondbarrel.Barrel) <= ConnectionRange && b.Barrel.CountEnemiesInRange(E.SetSkillshot().Width) > 0)) { Q.Cast(KillableBarrel(A)); } } else { if (BarrelsList.OrderBy(b => b.Barrel.Distance(target)).Any(b => b.Barrel.NetworkId != KillableBarrel(A).NetworkId&& b.Barrel.Distance(KillableBarrel(A)) <= ConnectionRange && b.Barrel.CountEnemiesInRange(E.SetSkillshot().Width) > 0)) { Q.Cast(KillableBarrel(A)); } } } } } if (E.IsReady() && ComboMenu.CheckBoxValue(SpellSlot.E)) { if (BarrelsList.OrderBy(b => b.Barrel.Distance(target)).Count(b => b.Barrel.IsInRange(target, E.SetSkillshot().Width)) < 1) { if (BarrelsList.OrderBy(b => b.Barrel.Distance(target)).Count(b => b.Barrel.IsInRange(target, E.SetSkillshot().Radius + ConnectionRange)) > 0) { var targetbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(target)).FirstOrDefault(b => KillableBarrel(b) != null && (b.Barrel.IsValidTarget(Q.Range) || b.Barrel.IsValidTarget(user.GetAutoAttackRange())) && b.Barrel.IsInRange(target, E.SetSkillshot().Radius + ConnectionRange)); if (KillableBarrel(targetbarrel) != null) { var Secondbarrel = BarrelsList.OrderBy(b => b.Barrel.Distance(target)).FirstOrDefault(b => b.Barrel.NetworkId != targetbarrel?.Barrel.NetworkId && b.Barrel.Distance(targetbarrel?.Barrel) <= ConnectionRange); if (Secondbarrel != null) { var extended = Secondbarrel.Barrel.ServerPosition.Extend(pred, ConnectionRange).To3D(); castpos = !E.IsInRange(extended) ? pred : extended; } if ((castpos.Distance(KillableBarrel(targetbarrel)) <= ConnectionRange || Secondbarrel?.Barrel.Distance(castpos) <= ConnectionRange) && E.IsInRange(castpos)) { E.Cast(castpos); } } } else { if (E.Handle.Ammo > 1 && ComboMenu.CheckBoxValue("FB")) { if (Q.IsInRange(castpos)) { if (HPTiming() <= 1000 || target.IsCC()) { E.Cast(castpos); } } else { if (E.IsInRange(castpos)) { E.Cast(castpos.Extend(user, ConnectionRange - 300).To3D()); } } var circle = new Geometry.Polygon.Circle(castpos, ConnectionRange); foreach (var point in circle.Points) { circle = new Geometry.Polygon.Circle(point, E.SetSkillshot().Width); var grass = circle.Points.OrderBy(p => p.Distance(castpos)).FirstOrDefault(p => p.IsGrass() && Q.IsInRange(p.To3D()) && p.Distance(castpos) <= ConnectionRange); if (grass != null) { E.Cast(grass.To3D()); } } } } } } } }