コード例 #1
0
            public Marine(BarrackUnitBehaviorFactory barrackUnitBehaviorFactory)
            {
                name           = "Marine";
                moveBehavior   = barrackUnitBehaviorFactory.CreateMoveBehavior();
                attackBehavior = barrackUnitBehaviorFactory.CreateAttackBehavior();

                Debug.Log(string.Format("{0} is created.", name));
            }
コード例 #2
0
            protected override Unit CreateUnit(UnitType type)
            {
                Unit unit = null;
                BarrackUnitBehaviorFactory barrackUnitBehaviorFactory = new BarrackUnitBehaviorFactory();

                if (type == UnitType.Marine)
                {
                    unit = new Marine(barrackUnitBehaviorFactory);
                }
                else if (type == UnitType.Firebat)
                {
                    unit = new Firebat(barrackUnitBehaviorFactory);
                }

                return(unit);
            }