コード例 #1
0
        // Start is called before the first frame update
        void Start()
        {
            UnitFactory unitFactory = null;

            unitFactory = new Barrack();
            units.Add(unitFactory.GetUnit(UnitType.Marine));
            units.Add(unitFactory.GetUnit(UnitType.Firebat));

            unitFactory = new Factory();
            units.Add(unitFactory.GetUnit(UnitType.Vulture));
            units.Add(unitFactory.GetUnit(UnitType.Tank));

            foreach (var unit in units)
            {
                unit.Move();
                unit.Attack();
            }
        }