public void SetInfo(int unit_id, BarackInfo barack) { this.unit_id = unit_id; Item unit = ItemManager.GetItemByID(unit_id); parent = barack; text.text = unit.Name; image.material = unit.material; }
public override void SetInfoData(GameObject parent) { barack_info = parent.GetComponentInChildren <BarackInfo>(true); barack_info.gameObject.SetActive(true); SetInfoData(); }