コード例 #1
0
        public static Banner GetClosestBanner(Players.Player p, Vector3Int currentPos)
        {
            Banner closest  = null;
            float  distance = float.MaxValue;

            var banners = BannerTracker.GetBanners();

            for (int i = 0; i < banners.Count; i++)
            {
                var banner = banners.GetValueAtIndex(i);

                if (banner.Owner == p)
                {
                    var bannerDistance = Vector3.Distance(currentPos.Vector, banner.KeyLocation.Vector);

                    if (closest == null)
                    {
                        closest  = banner;
                        distance = bannerDistance;
                    }
                    else
                    {
                        if (bannerDistance < distance)
                        {
                            closest  = banner;
                            distance = bannerDistance;
                        }
                    }
                }
            }

            return(closest);
        }
コード例 #2
0
        public void Update()
        {
            if (!World.Initialized || AIManager.IsBusy())
            {
                return;
            }

            WorldSettings wsettings         = ServerManager.WorldSettings;
            bool          toSpawnZombies    = wsettings.ZombiesEnabled && (TimeCycle.ShouldSpawnMonsters || wsettings.MonstersDayTime);
            int           monsterMultiplier = wsettings.MonstersDoubled ? 2 : 1;
            double        timeSinceStart    = Pipliz.Time.SecondsSinceStartDouble;

            var banners = BannerTracker.GetBanners();

            for (int i = 0; i < banners.Count; i++)
            {
                Banner banner = banners.GetValueAtIndex(i);

                if (banner == null || !banner.KeyLocation.IsValid)
                {
                    continue;
                }

                Colony colony = Colony.Get(banner.Owner);

                if (toSpawnZombies)
                {
                    float zombiesMax = GetMaxZombieCount(colony.FollowerCount) * monsterMultiplier;

                    if (zombiesMax > 0f)
                    {
                        if (MonsterTracker.MonstersPerPlayer(banner.Owner) < zombiesMax)
                        {
                            if (colony.InSiegeMode)
                            {
                                if (timeSinceStart - colony.LastSiegeModeSpawn < siegeModeCooldown)
                                {
                                    continue;
                                }
                                else
                                {
                                    colony.LastSiegeModeSpawn = timeSinceStart;
                                }
                            }

                            SpawnZombie(colony, banner, GetMosterType(colony.FollowerCount, zombiesMax));
                        }
                    }
                    else
                    {
                        colony.OnZombieSpawn(true);
                    }
                }
                else
                {
                    colony.OnZombieSpawn(true);
                }
            }
        }
コード例 #3
0
        public static bool OnTryChangeBlockUser(ModLoader.OnTryChangeBlockUserData userData)
        {
            Players.Player requestedBy = userData.requestedBy;
            Vector3Int     position    = userData.VoxelToChange;
            Vector3Int     spawn       = TerrainGenerator.GetSpawnLocation();
            int            ox          = position.x - spawn.x;
            int            oz          = position.z - spawn.z;

            if (((ox >= 0 && ox <= SpawnProtectionRangeXPos) || (ox < 0 && ox >= -SpawnProtectionRangeXNeg)) && ((oz >= 0 && oz <= SpawnProtectionRangeZPos) || (oz < 0 && oz >= -SpawnProtectionRangeZNeg)))
            {
                if (!PermissionsManager.HasPermission(requestedBy, PERMISSION_SPAWN_CHANGE))
                {
                    Chat.Send(requestedBy, "<color=red>You don't have permission to change the spawn area!</color>");
                    // TODO add counter and report to admins or auto-kick
                    return(false);
                }
            }
            else
            {
                Banner homeBanner = BannerTracker.Get(requestedBy);
                if (homeBanner != null)
                {
                    Vector3Int homeBannerLocation = homeBanner.KeyLocation;
                    if (System.Math.Abs(homeBannerLocation.x - position.x) <= BannerProtectionRangeX && System.Math.Abs(homeBannerLocation.z - position.z) <= BannerProtectionRangeZ)
                    {
                        return(true);
                    }
                }
                int checkRangeX = BannerProtectionRangeX;
                int checkRangeZ = BannerProtectionRangeZ;
                if (userData.typeToBuild == BlockTypes.Builtin.BuiltinBlocks.Banner)
                {
                    checkRangeX *= 2;
                    checkRangeZ *= 2;
                }
                foreach (Banner b in BannerTracker.GetBanners())
                {
                    Vector3Int bannerLocation = b.KeyLocation;
                    if (System.Math.Abs(bannerLocation.x - position.x) <= checkRangeX && System.Math.Abs(bannerLocation.z - position.z) <= checkRangeZ)
                    {
                        if (b.Owner != requestedBy && !PermissionsManager.HasPermission(requestedBy, PERMISSION_BANNER_PREFIX + b.Owner.ID.steamID))
                        {
                            Chat.Send(requestedBy, "<color=red>You don't have permission to change this area!</color>");
                            return(false);
                        }
                        break;
                    }
                }
            }
            return(true);
        }
コード例 #4
0
        protected override bool RunCommand(Players.Player ply, string[] args, NetworkID target)
        {
            if (PermissionsManager.CheckAndWarnPermission(ply, "locate"))
            {
                var player = Players.GetPlayer(target);

                var banner = (from b in BannerTracker.GetBanners()
                              where b.Owner == player
                              select b).FirstOrDefault();

                Chat.sendSilent(ply,
                                banner != null
                        ? $"{player.Name} has a banner at x:{banner.KeyLocation.x} y:{banner.KeyLocation.y} z:{banner.KeyLocation.z}"
                        : $"{player.Name} doesn't have a banner", Chat.ChatColour.magenta);
            }
            return(true);
        }
コード例 #5
0
        public static MonsterSpawner.ESpawnResult TryGetSpawnLocation(Banner primaryBanner, float maxSpawnWalkDistance, out Vector3Int positionFinal)
        {
            Vector3Int bannerPos   = primaryBanner.KeyLocation;
            var        bannerList  = BannerTracker.GetBanners();
            int        safeRadius  = primaryBanner.SafeRadius;
            int        spawnRadius = Pipliz.Math.RoundToInt(Pipliz.Math.Min(maxSpawnWalkDistance, primaryBanner.MaxSpawnRadius));

            positionFinal = Vector3Int.invalidPos;

            for (int spawnTry = 0; spawnTry < MAX_TRIES; spawnTry++)
            {
                Vector3Int possiblePosition;
                Vector3Int dif;

                while (true)
                {
                    possiblePosition.x = bannerPos.x + Pipliz.Random.Next(-spawnRadius, spawnRadius);
                    possiblePosition.z = bannerPos.z + Pipliz.Random.Next(-spawnRadius, spawnRadius);
                    possiblePosition.y = Pipliz.Math.RoundToInt(TerrainGenerator.UsedGenerator.GetHeight(possiblePosition.x, possiblePosition.z));

                    dif = bannerPos - possiblePosition;

                    if (dif.MaxPartAbs > safeRadius && Pipliz.Math.Abs(dif.x) + Pipliz.Math.Abs(dif.z) < spawnRadius)
                    {
                        break;
                    }
                }

                for (int idxBanner = 0; idxBanner < bannerList.Count; idxBanner++)
                {
                    var    otherBanner = bannerList.GetValueAtIndex(idxBanner);
                    Colony otherColony = Colony.Get(otherBanner.Owner);

                    if (otherColony.FollowerCount > 0 && (otherBanner.KeyLocation - possiblePosition).MaxPartAbs <= otherBanner.SafeRadius)
                    {
                        goto NEXT_TRY;
                    }
                }

                if (!AIManager.Loaded(possiblePosition))
                {
                    return(MonsterSpawner.ESpawnResult.NotLoaded);
                }

                for (int idxOffset = 0; idxOffset < offsets.Length; idxOffset++)
                {
                    Vector3Int positionAITest = possiblePosition.Add(0, offsets[idxOffset], 0);

                    if (AIManager.CanStandAt(positionAITest))
                    {
                        positionFinal = positionAITest;
                        return(MonsterSpawner.ESpawnResult.Success);
                    }
                }

NEXT_TRY:
                continue;
            }

            return(MonsterSpawner.ESpawnResult.Fail);
        }
コード例 #6
0
        public static void EvaluateBanners()
        {
            if (!GameLoader.WorldLoaded)
            {
                return;
            }

            _bannerCounts.Clear();

            var banners = BannerTracker.GetBanners();

            if (banners != null)
            {
                for (int i = 0; i < banners.Count; i++)
                {
                    var banner = banners.GetValueAtIndex(i);

                    if (banner != null)
                    {
                        if (!_bannerCounts.ContainsKey(banner.Owner))
                        {
                            _bannerCounts.Add(banner.Owner, 1);
                        }
                        else
                        {
                            _bannerCounts[banner.Owner]++;
                        }
                    }
                }
            }

            foreach (var p in _bannerCounts)
            {
                var ps = PlayerState.GetPlayerState(p.Key);

                if (ps == null)
                {
                    continue;
                }

                var numberOfBanners = p.Key.GetTempValues(true).GetOrDefault(PandaResearch.GetLevelKey(PandaResearch.Settlement), 0) + 1;
                var inv             = Inventory.GetInventory(p.Key);
                var sockBanner      = Stockpile.GetStockPile(p.Key).AmountContained(BuiltinBlocks.Banner);

                var inventoryBanners = 0;

                if (inv != null)
                {
                    foreach (var item in inv.Items)
                    {
                        if (item.Type == BuiltinBlocks.Banner)
                        {
                            inventoryBanners = item.Amount;
                        }
                    }
                }

                var totalBanners = p.Value + sockBanner + inventoryBanners;

#if Debug
                PandaLogger.Log($"Number of research banners: {numberOfBanners}");
                PandaLogger.Log($"Number of banners: {p.Value}");
                PandaLogger.Log($"Number of stockpile banners: {sockBanner}");
                PandaLogger.Log($"Number of Inventory banners: {inventoryBanners}");
                PandaLogger.Log($"Total banners: {totalBanners}");
                PandaLogger.Log($"Add Banner: {totalBanners < numberOfBanners}");
#endif

                if (totalBanners < numberOfBanners)
                {
                    if (!Inventory.GetInventory(p.Key).TryAdd(BuiltinBlocks.Banner))
                    {
                        Stockpile.GetStockPile(p.Key).Add(BuiltinBlocks.Banner);
                    }
                }
            }
        }