private void MessageReceived(IRemoteConnection sender, string message) { messageCount++; if (message.StartsWith(MessagePrefix.MAP)) { MapMessage mapMessage = new MapMessage(); mapMessage.DeserializeArguments(message.Remove(0, MessagePrefix.MAP.Length)); MapMessages.Enqueue(mapMessage); } else if (message.StartsWith(MessagePrefix.BANK)) { BankMessage bankMessage = new BankMessage(); bankMessage.DeserializeArguments(message.Remove(0, MessagePrefix.BANK.Length)); BankMessages.Enqueue(bankMessage); } else if (message.StartsWith(MessagePrefix.CAMERA)) { Debug.Log("received " + message); CameraMessage camMessage = new CameraMessage(); camMessage.DeserializeArguments(message.Remove(0, MessagePrefix.CAMERA.Length)); CameraMessages.Enqueue(camMessage); } }
public IHttpActionResult BankSMS(BankMessage bankMessage) { BankService bnkService = new BankService(); try { List <Transaction> allBankSms = bnkService.saveTransactKeyValues(bankMessage); var transactionDetails = bnkService.addTransactions(allBankSms); return(Ok(new { IsSuccessful = true, Result = "Transaction Details Added Successfully" })); } catch (Exception e) { return(BadRequest(JsonConvert.SerializeObject(new { IsSuccessful = false, ErrorMessage = "Error encountered while inserting transactions", Error = e }))); } }
public List <Transaction> saveTransactKeyValues(BankMessage bankMessage) { var Transactions = new List <Transaction>(); for (int i = 0; i < bankMessage.BankMessageArray.Length; i++) { var result = BankTransact(bankMessage.BankMessageArray[i], i, bankMessage.BankMessageDateArray[i]); if (result.transactionType == "") { continue; } else { Transactions.Add(new Transaction { amounts = result.amounts, balance = result.balance, transactionDate = result.transactionDate, transactionType = result.transactionType, descrption = result.descrption }); } } return(Transactions); }
/// <summary> /// </summary> /// <param name="client"> /// </param> /// <returns> /// </returns> public static BankMessage Create(IZoneClient client) { BankMessage bank = new BankMessage() { Identity = client.Character.Identity, BankSlots = client.Character.BaseInventory.Pages[(int)IdentityType.Bank] .ToInventoryArray() }; return bank; }
/// <summary> /// </summary> /// <param name="client"> /// </param> /// <returns> /// </returns> public static BankMessage Create(IZoneClient client) { BankMessage bank = new BankMessage() { Identity = client.Character.Identity, BankSlots = client.Character.BaseInventory.Pages[(int)IdentityType.Bank] .ToInventoryArray() }; return(bank); }
/// <summary> /// </summary> /// <param name="self"> /// </param> /// <param name="caller"> /// </param> /// <param name="target"> /// </param> /// <param name="arguments"> /// </param> /// <returns> /// </returns> public override bool Execute( INamedEntity self, INamedEntity caller, IInstancedEntity target, MessagePackObject[] arguments) { IZoneClient client = ((ICharacter)self).Client; BankMessage bankmessage = OpenBank.Create(client); client.Character.Send(bankmessage); return(true); }
public override void Update(TimeSpan elapsed) { if (GameModel.Instance.BodyPlayer != null || GameModel.Instance.SoulPlayer != null) { if (!GameModel.Instance.BodyCamInit && GameModel.Instance.BodyPlayer != null) { var camMessage = new CameraMessage(GameModel.Instance.BodyMap.Start.X, GameModel.Instance.BodyMap.Start.Y); GlobalServer.Instance.SendMessage(GameModel.Instance.BodyPlayer.Id, camMessage.ToString()); GameModel.Instance.BodyCamInit = true; } if (!GameModel.Instance.SoulCamInit && GameModel.Instance.SoulPlayer != null) { var camMessage = new CameraMessage(GameModel.Instance.SoulMap.Start.X, GameModel.Instance.SoulMap.Start.Y); GlobalServer.Instance.SendMessage(GameModel.Instance.SoulPlayer.Id, camMessage.ToString()); GameModel.Instance.SoulCamInit = true; } ResetTiles(PlayerType.BODY); ResetTiles(PlayerType.SOUL); UpdateTiles(PlayerType.BODY); UpdateTiles(PlayerType.SOUL); ResolveDestructions(PlayerType.BODY); ResolveDestructions(PlayerType.SOUL); if (GameModel.Instance.BodyPlayer != null) { MapMessage bodyMessage = new MapMessage(GameModel.Instance.BodyMap.GetTiles()); GlobalServer.Instance.SendMessage(GameModel.Instance.BodyPlayer.Id, bodyMessage.ToString()); } if (GameModel.Instance.SoulPlayer != null) { MapMessage soulMessage = new MapMessage(GameModel.Instance.SoulMap.GetTiles()); GlobalServer.Instance.SendMessage(GameModel.Instance.SoulPlayer.Id, soulMessage.ToString()); } } BankMessage bankMessage = new BankMessage(GameModel.Instance.Bank.Cells, GameModel.Instance.Bank.Nutrients, GameModel.Instance.Bank.Thoughts, GameModel.Instance.Bank.Ideas); if (GameModel.Instance.BodyPlayer != null) { GlobalServer.Instance.SendMessage(GameModel.Instance.BodyPlayer.Id, bankMessage.ToString()); } if (GameModel.Instance.SoulPlayer != null) { GlobalServer.Instance.SendMessage(GameModel.Instance.SoulPlayer.Id, bankMessage.ToString()); } }
IEnumerator GeneralMessagesCoroutine() { while (true) { while (Global.Instance.BankMessages.Count > 0) { BankMessage bankMessage = Global.Instance.BankMessages.Dequeue(); SetBank(bankMessage.Cells, bankMessage.Nutrients, bankMessage.Thoughts, bankMessage.Ideas); } while (Global.Instance.CameraMessages.Count > 0) { CameraMessage cameraMessage = Global.Instance.CameraMessages.Dequeue(); GetComponent <InputControl>().MoveCamera(cameraMessage.X, cameraMessage.Y); } yield return(null); } }