public void CMD_Ban(Client client, Client player, string grund) { Players tarInfo = PlayerHelper.GetPlayer(player); Players p = PlayerHelper.GetPlayer(player); BanLog Banlog = PlayerHelper.BanLogs(client); if (!AdminSystem.HasRank(client, 2)) { client.SendNotification("~r~Du hast dazu keine Berechtigung!"); return; } if (p.username == null) { client.SendNotification("Spieler existiert nicht!"); } tarInfo.ban = 1; Database.Update(tarInfo); tarInfo.Update(); player.SendChatMessage("~r~Du wurdest gebannt!"); NAPI.Chat.SendChatMessageToAll($"[~r~SERVER~w~]Der Spieler {player.Name} wurde wegen: {grund}, ~r~gebannt!"); client.SendNotification($"Du hast den Spieler {player.Name} erfolgreich gebannt!"); Banlog = new BanLog(); Banlog.banned = player.Name; Banlog.bannedby = client.Name; Banlog.grund = grund; Database.Upsert(Banlog); player.Kick(); }
public void CMD_Ban(Client client, Client player, string grund) { Players tarInfo = PlayerHelper.GetPlayer(player); Players p = PlayerHelper.GetPlayer(player); BanLog Banlog = PlayerHelper.BanLogs(client); if (!AdminSystem.HasRank(client, 2)) { client.SendNotification("~r~Vous n'avez pas l'autorisation!"); return; } if (p.username == null) { client.SendNotification("Le joueur n'existe pas!"); } tarInfo.ban = 1; Database.Update(tarInfo); tarInfo.Update(); player.SendChatMessage("~r~Vous avez été banni!"); NAPI.Chat.SendChatMessageToAll($"[~r~SERVER~w~]Le joueur {player.Name} à cause de: {grund}, ~r~ban"); client.SendNotification($"Vous avez ban le joueur { player.Name} avec succès!"); Banlog = new BanLog(); Banlog.banned = player.Name; Banlog.bannedby = client.Name; Banlog.grund = grund; Database.Upsert(Banlog); player.Kick(); }
public static BanLog BanLogs(Client client) { if (!client.HasData("ID")) { return(null); } int bpid = client.GetData("ID"); BanLog Banlog = Database.GetById <BanLog>(bpid); return(Banlog); }
public static async Task UserBanned(SocketUser sU, SocketGuild sG) { if (!Directory.Exists(folder)) { Directory.CreateDirectory(folder); } if (!Directory.Exists(folder + "//" + sG.Id.ToString())) { Directory.CreateDirectory(folder + "//" + sG.Id.ToString()); } User bannedUser = new User(sU.Username, sU.Id, sU.GetAvatarUrl(), true, DateTime.Now); BanLog log; if (!File.Exists(folder + "//" + sG.Id.ToString() + "//BanLog.json")) { log = new BanLog(); log.ServerName = sG.Name; log.bannedUsers = new List <User>(); log.bannedUsers.Add(bannedUser); } else { log = JsonConvert.DeserializeObject <BanLog>(File.ReadAllText(folder + "//" + sG.Id.ToString() + "//BanLog.json")); if (log.ServerName != sG.Name) { log.ServerName = sG.Name; } bool fl = true; foreach (var u in log.bannedUsers) { if (u.id == bannedUser.id) { u.name = bannedUser.name; u.avatarUrl = bannedUser.avatarUrl; u.isBanned = true; u.date = bannedUser.date; fl = false; break; } } if (fl) { log.bannedUsers.Add(bannedUser); } } await Task.Run(() => { File.WriteAllText(folder + "//" + sG.Id.ToString() + "//BanLog.json", JsonConvert.SerializeObject(log, Formatting.Indented)); }); }
public void CMD_Warn(Client client, Client player) { //Spieler Statistiken PlayerInfo leaderInfo = PlayerHelper.GetPlayerStats(client); Players playerInfo = PlayerHelper.GetPlayer(player); BanLog banLog = PlayerHelper.BanLogs(player); //Abfrage ob man ein Leader ist if (!AdminSystem.HasRank(client, 1)) { client.SendNotification("~r~Du bist kein Admin!"); return; } if (client.Name == player.Name) { client.SendNotification("~r~Du kannst dich nicht selber angeben!"); return; } playerInfo.warn += 1; playerInfo.Update(); player.SendChatMessage($"[~r~Server~w~]: Du bekamst eine Verwarnung und besitzt nun ~r~{playerInfo.warn}~w~ Verwarnungen."); if (playerInfo.warn == 3) { player.SendChatMessage("[~r~Server~w~]: Du besitzt zu viele Verwarnungen weswegen du auf diesem Server gesperrt wurdest!"); playerInfo.ban = 1; playerInfo.Update(); banLog = new BanLog(); banLog.banned = player.Name; banLog.bannedby = client.Name; banLog.grund = "3_Verwarnungen"; banLog.Upsert(); player.Kick(); } }
public void CMD_Warn(Client client, Client player) { //Spieler Statistiken PlayerInfo leaderInfo = PlayerHelper.GetPlayerStats(client); Players playerInfo = PlayerHelper.GetPlayer(player); BanLog banLog = PlayerHelper.BanLogs(player); //Abfrage ob man ein Leader ist if (!AdminSystem.HasRank(client, 1)) { client.SendNotification("~r~Tu n'es pas Admin"); return; } if (client.Name == player.Name) { client.SendNotification("~r~Tu ne peut pas te warn toi même"); return; } playerInfo.warn += 1; playerInfo.Update(); player.SendChatMessage($"[~r~Server~w~]:Vous avez reçu un avertissement, vous avez maintenant ~r~{playerInfo.warn}~w~ avertissement(s)."); if (playerInfo.warn == 3) { player.SendChatMessage("[~r~Server~w~]: Vous avez trop d'avertissements sur la raison pour laquelle vous avez été banni sur ce serveur!"); playerInfo.ban = 1; playerInfo.Update(); banLog = new BanLog(); banLog.banned = player.Name; banLog.bannedby = client.Name; banLog.grund = "3_Verwarnungen"; banLog.Upsert(); player.Kick(); } }