public void InitializeScoreText(Balloon.Player newOwner, Balloon balloon) { owner = newOwner; holdScore = balloon.GetBalloonScore(); string str; if (holdScore >= 0) { str = '+' + holdScore.ToString(); } else { str = holdScore.ToString(); } var images = UIResourceController.DisplayNumImage(transform, str, Balloon.GetColorByBalloonType(balloon.PresentBallonType), spaceInterval, true); Destroy(images[0].transform.parent.gameObject, life); }