コード例 #1
0
    private void Update()
    {
        Vector3 direction = target.transform.position - transform.position;

        transform.Translate(direction.normalized * speed * Time.deltaTime);
        if (Vector3.Distance(transform.position, target.transform.position) <= 0.05f)
        {
            EventCoordinator.FireEvent(new DamageEvent(shooter, target, shooter.AttackDamage, Health.DamageType.Ballistic));
            BallisticTurret.ReturnBulletToPool(this);
        }
    }