コード例 #1
0
ファイル: Ball.cs プロジェクト: MrKandie/BasketEmUp
    public void SetState(BallMoveState newState)
    {
        state = newState;
        switch (newState)
        {
        case BallMoveState.Idle:
            rb.isKinematic          = false;
            defaultCollider.enabled = true;
            canBePicked             = true;
            break;

        case BallMoveState.Moving:
            rb.isKinematic          = true;
            defaultCollider.enabled = false;
            canBePicked             = false;
            break;

        case BallMoveState.Spiky:
            canBePicked             = false;
            defaultCollider.enabled = true;
            break;

        case BallMoveState.Blocked:
            canBePicked             = false;
            rb.isKinematic          = true;
            defaultCollider.enabled = false;
            break;
        }
    }
コード例 #2
0
    private void Awake()
    {
        StateMachine = new BallStateMachine();

        AttachedToPlayerState = new BallAttachedToPlayerState(this, StateMachine, ballData);
        MoveState             = new BallMoveState(this, StateMachine, ballData);
    }