public override void Finish(BacklogComponent backlogComponent) { if (backlogComponent.Finished) { backlogComponent.State = new BacklogComponentStateDone(); } }
public override void Cancel(BacklogComponent backlogComponent) { backlogComponent.State = new BacklogComponentStateToDo(); }
public override void Start(BacklogComponent backlogComponent) { backlogComponent.State = new BacklogComponentStateDoing(); }
public virtual void Finish(BacklogComponent backlogComponent) { }
public virtual void Start(BacklogComponent backlogComponent) { }
public virtual void Cancel(BacklogComponent backlogComponent) { }