public void Preset_ToArgs( string?name, string?formatArg, string?containerArg, BackendTypes supportedBackends, bool isPredefined, string[] extraArgs, string[] expectedArgs) { var preset = new Preset(name, formatArg, containerArg, supportedBackends, isPredefined, extraArgs); var args = preset.ToArgs(); Assert.Equal(expectedArgs, args); }
private void comboBox2_SelectedIndexChanged(object sender, EventArgs e) { /* * Skins * Backblings * Emotes * Pickaxes * Music * */ switch (comboBox2.Text) { case "Skins": currentBackEndType = AthenaCharacter; break; case "Backblings": currentBackEndType = AthenaBackpack; break; case "Emotes": currentBackEndType = AthenaDance; break; case "Pickaxes": currentBackEndType = AthenaPickaxe; break; case "Music": currentBackEndType = AthenaMusicPack; break; case "Glider": currentBackEndType = AthenaGlider; break; } button2_Click(null, new EventArgs()); }
public static string ToExecutableName(this BackendTypes backend) => backend switch {