public void BackToGroups() { // add invite to group button at top of group BackToGroupsTopTab.SetActive(false); InGroupsTopTab.SetActive(true); GroupFriendsPanel.SetActive(false); FriendsPanel.SetActive(true); }
public void OpenGroup() { GroupFriendsPanel.SetActive(true); FriendsPanel.SetActive(false); RequestsPanel.SetActive(false); // only for precaution BackToGroupsTopTab.SetActive(true); InGroupsTopTab.SetActive(false); }
public void OpenGroup() { GroupFriendsPanel.SetActive(true); ParentPanel.GetComponent <ScrollRect>().content = GroupFriendsPanel.GetComponent <RectTransform>(); FriendsPanel.SetActive(false); RequestsPanel.SetActive(false); // only for precaution BackToGroupsTopTab.SetActive(true); InGroupsTopTab.SetActive(false); }
public void BackToGroups() { BackToGroupsTopTab.SetActive(false); InGroupsTopTab.SetActive(true); GroupFriendsPanel.SetActive(false); FriendsPanel.SetActive(true); PublicWorldsPanel.SetActive(false); ParentPanel.GetComponent <ScrollRect>().content = FriendsPanel.GetComponent <RectTransform>(); LoadingNewMemberToggle(false); }
public void OpenPublicWorldsPanel() { FriendsPanel.SetActive(false); PublicWorldsPanel.SetActive(true); BackToGroupsTopTab.SetActive(true); }