// Use this for initialization void Start() { coins = 0; Energy = 100f; cm = GameObject.FindGameObjectWithTag("Cha1").GetComponent <CharMove>(); bl = GameObject.Find("backlight").GetComponent <BackLight>(); pb = GameObject.Find("PauseButton").GetComponent <PauseButton>(); }
// Use this for initialization void Start() { count = GameObject.FindGameObjectWithTag("cointextuionplayer").GetComponent <CoinCount>(); cd = GameObject.FindGameObjectWithTag("Cha1").GetComponent <CharacterData>(); bl = GameObject.Find("backlight").GetComponent <BackLight>(); }