private void Resume() { settingMenu.SetActive(false); Time.timeScale = 1.0f; backDelegate = ShowBoard; }
void Start() { instance = this; DontDestroyOnLoad(gameObject); lobbyHook = GetComponent <LobbyHook>(); backDelegate = Back_MainScene; }
private void BtnAddContact_Click(object sender, EventArgs e) { BackDelegate backDelegate = new BackDelegate(Back); new ContactRegistratonForm(backDelegate).Visible = true; this.Visible = false; }
private void RefreshAfterDisconnect() { mainMenu.SetCurrentCanvasGroup(mainMenu.mainGroup, true); backDelegate = Back_MainScene; backButton.interactable = true; mainMenu.RefreshList(3); }
public override void OnClientConnect(NetworkConnection conn) { base.OnClientConnect(conn); Debug.Log("OnClientConnect: " + conn); onClientConnect.Invoke(conn); if (!NetworkServer.active) { backDelegate = Back_StopClient; } }
private void DgbContacts_CellDoubleClick(object sender, DataGridViewCellEventArgs e) { this.Id = Convert.ToInt32(this.dgvContacts.SelectedCells[0].Value.ToString()); this.Name = this.dgvContacts.SelectedCells[1].Value.ToString(); this.Email = this.dgvContacts.SelectedCells[2].Value.ToString(); if (this.Email == "-") { this.Email = ""; } BackDelegate backDelegate = new BackDelegate(Back); new ContactInformationForm(backDelegate, this.Id, this.Name, this.Email).Visible = true; this.Visible = false; }
// Choose control public void Yes2Btn() { Time.timeScale = 1.0f; chooseControl.SetActive(false); setting.SetActive(true); settingMenu.SetActive(false); backDelegate = ShowBoard; if (PlayerPrefs.GetInt(GameConstants.SOUND, 1) == 1) { SoundManager.Instance.buttonClick.Play(); } }
// Setting btn is clicked public void Setting() { if (!GameController.Instance.EndMatch) { settingMenu.SetActive(true); Time.timeScale = 0.0f; backDelegate = Resume; if (PlayerPrefs.GetInt(GameConstants.SOUND, 1) == 1) { SoundManager.Instance.buttonClick.Play(); } } }
private void ShowBoard() { team.SetActive(false); inGameButtons.SetActive(false); inGame.SetActive(false); teamsBoard.SetActive(true); GameController.Instance.SetObjectsInMatch(false); RemoveTeams(); playDelegate = ConfirmTeam; backDelegate = RemoveTeams; GameController.Instance.ChangeSkyColor(); }
// Surrender public void YesBtn() { Time.timeScale = 1.0f; confirm.SetActive(false); setting.SetActive(true); settingMenu.SetActive(false); GameController.Instance.Surrender(); backDelegate = ShowBoard; if (PlayerPrefs.GetInt(GameConstants.SOUND, 1) == 1) { SoundManager.Instance.buttonClick.Play(); } AdManager.instance.ShowFullScreenAd(); // Interstitial ad }
void OnLevelWasLoaded(int level) { if (LobbyManager.Instance != this) { return; } Debug.Log("OnLevelWasLoaded"); if (SceneManager.GetActiveScene().name == lobbyScene) { panelLobby.SetActive(true); if (NetworkServer.active) { backDelegate = Back_StopHost; } else { backDelegate = Back_StopClient; } } }
public override void OnStartHost() { base.OnStartHost(); Debug.Log("OnStartHost"); backDelegate = Back_StopHost; }