private void GameClient_FlagCreated(object sender, BZFlag.Game.Flags.FlagInstance e) { WriteLine("Flag Instance " + e.ID.ToString() + " Created"); }
private void GameClient_FlagTransfered(object sender, BZFlag.Game.Flags.FlagInstance e) { WriteLine("Flag Instance " + e.ID.ToString() + " Transfered to " + e.Owner.Callsign); }
private void GameClient_FlagGrabbed(object sender, BZFlag.Game.Flags.FlagInstance e) { WriteLine("Flag Instance " + e.ID.ToString() + " Grabbed by " + e.Owner.Callsign); }
private void GameClient_FlagCreated(object sender, BZFlag.Game.Flags.FlagInstance e) { AddLogLine("Flag Created " + e.ID.ToString()); }