public void BuyQueenAnt() { if (coinscollected < 5000) { NotEnufPanel.SetActive(true); } else { coinscollected = coinscollected - 5000; PlayerPrefs.SetInt("coinscollected", coinscollected); PlayerPrefs.SetInt("beli6", 1); BUYQueenant.SetActive(false); } }
// Start is called before the first frame update void Start() { //CHECK BELI KE TAK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! beli1 = PlayerPrefs.GetInt("beli1"); beli2 = PlayerPrefs.GetInt("beli2"); beli3 = PlayerPrefs.GetInt("beli3"); beli4 = PlayerPrefs.GetInt("beli4"); beli5 = PlayerPrefs.GetInt("beli5"); beli6 = PlayerPrefs.GetInt("beli6"); beli7 = PlayerPrefs.GetInt("beli7"); if (beli1 == 1) { BUYHornedBeeCheck.SetActive(false); } if (beli2 == 1) { BUYPrincessRed.SetActive(false); } if (beli3 == 1) { BUYDukeEggfly.SetActive(false); } if (beli4 == 1) { BUYJesterB.SetActive(false); } if (beli5 == 1) { BUYArcher.SetActive(false); } if (beli6 == 1) { BUYQueenant.SetActive(false); } if (beli7 == 1) { BUYKingB.SetActive(false); } // coinscollected = PlayerPrefs.GetInt("coinscollected"); tengahpakai = PlayerPrefs.GetInt("tengahpakai"); PlayerPrefs.SetInt("tengahpakai", tengahpakai); }