コード例 #1
0
    IEnumerator Start()
    {
        BuildType = buildType;
        Debug.Log("BS_LogoViewer Start() : " + BuildType.ToString());

        switch (buildType)
        {
        case BUILDTYPE.DEFAULT:
            //UXLib.UXConnectController.ROOM_SERVER_PORT = 4000;
            //UXLib.UXConnectController.REST_SERVER_PORT = 3000;
            break;

        case BUILDTYPE.MHT:
        case BUILDTYPE.TOGIC:
        case BUILDTYPE.TAIWAN:
            //UXLib.UXConnectController.ROOM_SERVER_PORT = 4000;
            //UXLib.UXConnectController.REST_SERVER_PORT = 3000;
            break;
        }

        switch (buildType)
        {
        case BUILDTYPE.DEFAULT:
            // gamePartyLogo.SetActive(true);
            break;

        case BUILDTYPE.MHT:
            //modanLogo.SetActive(true);
            break;

        case BUILDTYPE.TOGIC:
            //gamePartyLogo.SetActive(true);
            break;

        case BUILDTYPE.TAIWAN:
            //gamePartyLogo.SetActive(true);
            break;
        }

        yield return(new WaitForSeconds(3.0f));

        Application.LoadLevel(moveSceneName);
        GameObject.Destroy(this);
        yield return(null);
    }