コード例 #1
0
    static void Init()
    {
        BSGWindow myWindow = (BSGWindow)GetWindow(typeof(BSGWindow));

        myWindow.titleContent = new GUIContent("Build Scene Generator");
        bsgObject             = new GameObject("BSG");
        bsgObject.hideFlags   = HideFlags.HideInHierarchy;
        bsgObject.AddComponent <BSGButtonScript>();
        inspectorGUICode = bsgObject.GetComponent <BSGButtonScript>();
        customEditor     = Editor.CreateEditor(inspectorGUICode);
        inspectorGUICode.Populate();
    }
コード例 #2
0
    static void Init()
    {
        BSGWindow myWindow = (BSGWindow)GetWindow(typeof(BSGWindow));

        myWindow.titleContent = new GUIContent("B.S.G.");
    }