//---------------------------- //---------------------------- #region AO Section Export private void exportAOFileList() { String batchExportLog = outputLog; if (batchExportLog == null) { batchExportLog = Path.Combine(CoreGlobals.getWorkPaths().mLogsDirectory, "batchExportLog." + System.DateTime.Now.ToFileTimeUtc() + ".txt"); } mExportLogStream = new StreamWriter(batchExportLog, true); //export settings Export360.ExportSettings settings = null; if (mUseCustomExportSettings == -1 || mUseCustomExportSettings == 0) { settings = null; } else if (mUseCustomExportSettings == 1) { settings = new Export360.ExportSettings(); settings.SettingsQuick(); } else if (mUseCustomExportSettings == 2) { settings = new Export360.ExportSettings(); settings.SettingsFinal(); } bool createOwnDevice = BRenderDevice.getDevice() == null; if (createOwnDevice) { BRenderDevice.createDevice(this, 640, 480, false); } GrannyManager2.init(); for (int fileCount = 0; fileCount < mScenarioFilesToExport.Count; fileCount++)// (string file in ToExportListBox.SelectedItems) { string scenarioName = mScenarioFilesToExport[fileCount].mFilename; string terrainName = mTerrainFilesToExport[mScenarioFilesToExport[fileCount].mTerrainFileIndex].mFilename; bool okExported = TEDIO.TEDtoAOSection(terrainName, scenarioName, outputDir, mAoNumSections, mAoSectionIndex, settings); } if (createOwnDevice) { BRenderDevice.destroyDevice(); } mExportLogStream.Close(); if (mStatusResult == 0) { File.Delete(batchExportLog); } clearList(); }
void init() { UIManager.InitUIManager(this, d3dPanel); UIManager.InitKeyBoardCapture(); BRenderDevice.createDevice(d3dPanel, d3dPanel.Width, d3dPanel.Height, false); mSynthesisMain.init(d3dPanel.Width, d3dPanel.Height, 1); brushSizeTrackBar.Value = (int)(mSynthesisMain.m_fInnerRadius * 100); timer1.Enabled = true; }
void init() { UIManager.InitUIManager(this, d3dPanel); UIManager.InitKeyBoardCapture(); BRenderDevice.createDevice(d3dPanel, d3dPanel.Width, d3dPanel.Height, false); scene.init(d3dPanel.Width, d3dPanel.Height); mCameraManager.mEye.X = 0; mCameraManager.mEye.Y = 25; mCameraManager.mEye.Z = 0; mCameraManager.mLookAt.X = 22; mCameraManager.mLookAt.Y = 0; mCameraManager.mLookAt.Z = 22; timer1.Enabled = true; }
//---------------------------- private void exportFileList() { String batchExportLog = outputLog; if (batchExportLog == null) { batchExportLog = Path.Combine(CoreGlobals.getWorkPaths().mLogsDirectory, "batchExportLog." + System.DateTime.Now.ToFileTimeUtc() + ".txt"); } mExportLogStream = new StreamWriter(batchExportLog, true); listBox1.Items.Clear(); DateTime start = DateTime.Now; SimTerrainType.loadTerrainTypes(); Exportbutton.Enabled = false; progressBar1.Value = 0; progressBar1.Maximum = mScenarioFilesToExport.Count;// ToExportListBox.SelectedItems.Count; //export settings Export360.ExportSettings settings = null; if (mUseCustomExportSettings == -1) { settings = null; } else if (mUseCustomExportSettings == 0) { ExportDialog mExportDialog = new ExportDialog(); mExportDialog.mExportSettings = new Export360.ExportSettings(); mExportDialog.mExportSettings.SettingsQuick(); mExportDialog.mIsQuickExport = true; if (mExportDialog.ShowDialog() == DialogResult.OK) { settings = mExportDialog.mExportSettings; } } else if (mUseCustomExportSettings == 1) { settings = new Export360.ExportSettings(); settings.SettingsQuick(); } else if (mUseCustomExportSettings == 2) { settings = new Export360.ExportSettings(); settings.SettingsFinal(); } bool createOwnDevice = BRenderDevice.getDevice() == null; if (createOwnDevice) { BRenderDevice.createDevice(this, 640, 480, false); } GrannyManager2.init(); saveCheckOptions(); for (int fileCount = 0; fileCount < mScenarioFilesToExport.Count; fileCount++)// (string file in ToExportListBox.SelectedItems) { string scenarioName = mScenarioFilesToExport[fileCount].mFilename; string terrainName = mTerrainFilesToExport[mScenarioFilesToExport[fileCount].mTerrainFileIndex].mFilename; bool terrainAlreadyExported = hasBeenExported(fileCount); //if our owner terrain has already been exported, and we're not generating XSD files, bail. if (terrainAlreadyExported && !doXSD.Checked) { continue; } bool canEdit = mIgnorePerforce ? true : P4CanEdit(scenarioName, terrainName, mCheckoutFromPerforce); if (canEdit) { //toggle our check boxes for already exported terrain files doXTD.Checked &= !terrainAlreadyExported; doXTT.Checked &= !terrainAlreadyExported; doXTH.Checked &= !terrainAlreadyExported; bool okExported = TEDIO.TEDto360(terrainName, scenarioName, outputDir, settings, doXTD.Checked, doXTT.Checked, doXTH.Checked, doXSD.Checked, doLRP.Checked, doDEP.Checked, doTAG.Checked, doXMB.Checked); if (okExported) { outputMessage(Path.GetFileNameWithoutExtension(scenarioName) + ": EXPORT SUCCEEDED!--------------------"); } else { mStatusResult = 2; outputMessage(Path.GetFileNameWithoutExtension(scenarioName) + ": ABORTED! There was a problem exporting the files"); P4RevertAllNeededFiles(scenarioName, terrainName); } } progressBar1.Invoke(updateProgress); restoreCheckOptions(); markScenarioExported(fileCount); } if (createOwnDevice) { BRenderDevice.destroyDevice(); } if (!mIgnorePerforce && mCheckinWhenFinished) { outputMessage("Checking in files"); P4SubmitChangelist(); } Exportbutton.Enabled = true; TimeSpan ts = DateTime.Now - start; outputMessage("====Time : " + ts.TotalMinutes + " Minutes"); outputMessage("====Export Finished===="); // GrannyManager2.deinit(); mExportLogStream.Close(); if (mStatusResult == 0) { File.Delete(batchExportLog); } clearList(); }
public static void Main(string[] args) { Xceed.Zip.Licenser.LicenseKey = "ZIN23-BUSZZ-NND31-7WBA"; Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("======Networked AO Gen client V" + cVersion + "========="); Console.ForegroundColor = ConsoleColor.White; if (!networkAOInterface.networkAccessAvailable()) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("ERROR : access to esfile\\phoenix not available"); Console.ForegroundColor = ConsoleColor.White; return; } TerrainGlobals.mGameDir = computeGameDir(); //create D3D as a static function PictureBox dumControl = new PictureBox(); if (!BRenderDevice.createDevice(/*this*/ dumControl, 512, 512, false)) { return; } TerrainGlobals.getLODVB().init(); Console.WriteLine("Polling for work"); //CLM General TRY-CATCH block here to grab anything else I've missed try { while (mStayAlive) { pollManagerForAvailableJobs(); Thread.Sleep(1000); } }catch (Exception e) { //we've died somewhere. Write a crashlog with the exception and time. if (!Directory.Exists(AppDomain.CurrentDomain.BaseDirectory + "crashlogs")) { Directory.CreateDirectory(AppDomain.CurrentDomain.BaseDirectory + "crashlogs"); } string errorLogName = AppDomain.CurrentDomain.BaseDirectory + "crashlogs\\" + Guid.NewGuid().ToString() + ".txt"; StreamWriter w = new StreamWriter(errorLogName, true); w.WriteLine(DateTime.Now.ToString()); w.WriteLine(e.ToString()); w.Close(); //send an e-mail to COLT MCANLIS sendCrashEmail(errorLogName); //now, respawn our app Process proc = new Process(); proc.StartInfo.FileName = AppDomain.CurrentDomain.BaseDirectory + "DistributedLightingClient.exe"; proc.Start(); // proc.WaitForExit(60000); } //another try block here, incase we can't shutdown.. try { TerrainGlobals.getLODVB().destroy(); BRenderDevice.destroyDevice(); }catch (Exception e) { } }