protected override IEnumerator SetUp() { yield return(base.SetUp()); TestHelpers.CreateSceneEntity(scene, ENTITY_ID); biwActionController = new BIWActionController(); entityHandler = new BIWEntityHandler(); biwFloorHandler = new BIWFloorHandler(); biwCreatorController = new BIWCreatorController(); var referencesController = BIWTestHelper.CreateReferencesControllerWithGenericMocks( biwActionController, entityHandler, biwFloorHandler, biwCreatorController ); biwActionController.Init(referencesController); entityHandler.Init(referencesController); biwFloorHandler.Init(referencesController); biwCreatorController.Init(referencesController); biwActionController.EnterEditMode(scene); entityHandler.EnterEditMode(scene); biwFloorHandler.EnterEditMode(scene); biwCreatorController.EnterEditMode(scene); }
public void CreateFloor() { //Arrange BIWCatalogManager.Init(); BuilderInWorldTestHelper.CreateTestCatalogLocalMultipleFloorObjects(); CatalogItem floorItem = DataStore.i.builderInWorld.catalogItemDict.GetValues()[0]; controller.InitGameObjects(); controller.FindSceneToEdit(); controller.InitControllers(); biwCreatorController.EnterEditMode(scene); biwFloorHandler.EnterEditMode(scene); //Act biwFloorHandler.CreateFloor(floorItem); //Assert foreach (DCLBuilderInWorldEntity entity in entityHandler.GetAllEntitiesFromCurrentScene()) { if (entity.isFloor) { Assert.IsTrue(biwFloorHandler.ExistsFloorPlaceHolderForEntity(entity.rootEntity.entityId)); Assert.AreEqual(entity.GetCatalogItemAssociated().id, floorItem.id); break; } } foreach (DCLBuilderInWorldEntity entity in entityHandler.GetAllEntitiesFromCurrentScene()) { if (entity.isFloor) { if (!entity.rootEntity.TryGetSharedComponent(CLASS_ID.GLTF_SHAPE, out ISharedComponent component)) { Assert.Fail("Floor doesn't contains a GLTFShape!"); } entity.rootEntity.OnShapeUpdated?.Invoke(entity.rootEntity); Assert.IsFalse(biwFloorHandler.ExistsFloorPlaceHolderForEntity(entity.rootEntity.entityId)); break; } } }
public void StartBiwControllers() { biwModeController.EnterEditMode(sceneToEdit); builderInWorldEntityHandler.EnterEditMode(sceneToEdit); biwFloorHandler.EnterEditMode(sceneToEdit); biwCreatorController.EnterEditMode(sceneToEdit); biwPublishController.EnterEditMode(sceneToEdit); bIWInputHandler.EnterEditMode(sceneToEdit); outlinerController.EnterEditMode(sceneToEdit); }
public void UndoRedoChangeFloorAction() { BIWCatalogManager.Init(); BuilderInWorldTestHelper.CreateTestCatalogLocalMultipleFloorObjects(); CatalogItem oldFloor = DataStore.i.builderInWorld.catalogItemDict.GetValues()[0]; CatalogItem newFloor = DataStore.i.builderInWorld.catalogItemDict.GetValues()[1]; BuildInWorldCompleteAction buildModeAction = new BuildInWorldCompleteAction(); controller.InitGameObjects(); controller.FindSceneToEdit(); controller.InitControllers(); biwCreatorController.EnterEditMode(scene); biwFloorHandler.EnterEditMode(scene); biwFloorHandler.CreateFloor(oldFloor); biwFloorHandler.ChangeFloor(newFloor); buildModeAction.CreateChangeFloorAction(oldFloor, newFloor); actionController.AddAction(buildModeAction); foreach (DCLBuilderInWorldEntity entity in entityHandler.GetAllEntitiesFromCurrentScene()) { if (entity.isFloor) { Assert.AreEqual(entity.GetCatalogItemAssociated().id, newFloor.id); break; } } actionController.TryToUndoAction(); foreach (DCLBuilderInWorldEntity entity in entityHandler.GetAllEntitiesFromCurrentScene()) { if (entity.isFloor) { Assert.AreEqual(entity.GetCatalogItemAssociated().id, oldFloor.id); break; } } actionController.TryToRedoAction(); foreach (DCLBuilderInWorldEntity entity in entityHandler.GetAllEntitiesFromCurrentScene()) { if (entity.isFloor) { Assert.AreEqual(entity.GetCatalogItemAssociated().id, newFloor.id); break; } } }
protected override IEnumerator SetUp() { yield return(base.SetUp()); controller = Resources.FindObjectsOfTypeAll <BuilderInWorldController>()[0]; biwCreatorController = controller.biwCreatorController; biwCreatorController.Init(); entityHandler = controller.builderInWorldEntityHandler; entityHandler.Init(); entityHandler.EnterEditMode(scene); biwCreatorController.EnterEditMode(scene); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); biwCreatorController = new BIWCreatorController(); entityHandler = new BIWEntityHandler(); var referencesController = BIWTestHelper.CreateReferencesControllerWithGenericMocks( entityHandler, biwCreatorController ); biwCreatorController.Init(referencesController); entityHandler.Init(referencesController); entityHandler.EnterEditMode(scene); biwCreatorController.EnterEditMode(scene); }