// Use this for initialization void Start() { BLight = GameObject.Find("BedLight"); BLight.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); BLight.SetActive(true); BFan = GameObject.Find("BedFan"); BFan.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); BFan.SetActive(true); back = GameObject.Find("back"); back.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); back.SetActive(true); cli.Connect("192.168.137.21", 80); }
// Use this for initialization void Start() { HallButt = GameObject.Find("Hall").gameObject; HallButt.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); HallButt.SetActive(true); BedButt = GameObject.Find("BedRoom"); BedButt.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); BedButt.SetActive(true); HLight = GameObject.Find("HallLight"); HLight.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); HLight.SetActive(false); HFan = GameObject.Find("HallFan"); HFan.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); HFan.SetActive(false); BLight = GameObject.Find("BedLight"); BLight.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); BLight.SetActive(false); BFan = GameObject.Find("BedFan"); BFan.GetComponent <VirtualButtonBehaviour> ().RegisterEventHandler(this); BFan.SetActive(false); cli.Connect("172.16.16.187", 80); }