コード例 #1
0
    public void changeTurn()
    {
        Debug.Log(currentState);


        if (currentState == BATTLESTATES.START)
        {
            currentState = BATTLESTATES.PLAYERTURN;
        }

        else if (currentState == BATTLESTATES.PLAYERTURN)
        {
            currentState = BATTLESTATES.ENEMYTURN;
        }

        else if (currentState == BATTLESTATES.ENEMYTURN)
        {
            currentState = BATTLESTATES.PLAYERTURN;
        }
    }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     currentState = BATTLESTATES.START;
 }