/// <inheritdoc/> public override void Play(Single volume, Single pitch, Single pan) { Contract.EnsureNotDisposed(this, Disposed); var channel = 0u; if (pitch == 0) { channel = BASSNative.SampleGetChannel(sample, false); if (!BASSUtil.IsValidHandle(channel)) { throw new BASSException(); } } else { var stream = BASSNative.StreamCreate(sampleInfo.freq, sampleInfo.chans, sampleInfo.flags | BASSNative.BASS_STREAM_DECODE, BASSNative.STREAMPROC_PUSH, IntPtr.Zero); if (!BASSUtil.IsValidHandle(stream)) { throw new BASSException(); } var pushed = BASSNative.StreamPutData(stream, data, sampleInfo.length); if (!BASSUtil.IsValidValue(pushed)) { throw new BASSException(); } stream = BASSFXNative.TempoCreate(stream, BASSNative.BASS_FX_FREESOURCE | BASSNative.BASS_STREAM_AUTOFREE); if (!BASSUtil.IsValidHandle(stream)) { throw new BASSException(); } channel = stream; BASSUtil.SetPitch(channel, MathUtil.Clamp(pitch, -1f, 1f)); } BASSUtil.SetVolume(channel, MathUtil.Clamp(volume, 0f, 1f)); BASSUtil.SetPan(channel, MathUtil.Clamp(pan, -1f, 1f)); if (!BASSNative.ChannelPlay(channel, false)) { throw new BASSException(); } }