double ICartesianSeries.GetMaxY(AxisCore axis) { return(AxisLimits.StretchMax(axis)); }
double ICartesianSeries.GetMaxX(AxisCore axis) { return(AxisLimits.SeparatorMaxRounded(axis)); }
double ICartesianSeries.GetMinX(AxisCore axis) { return(AxisLimits.StretchMin(axis)); }
double ICartesianSeries.GetMinX(AxisCore axis) { return(AxisLimits.SeparatorMin(axis)); }
/// <summary> /// Gets the maximum y. /// </summary> /// <param name="axis">The axis.</param> /// <returns></returns> public double GetMaxY(AxisCore axis) { return(AxisLimits.StretchMax(axis) + 1); }
/// <summary> /// Gets the minimum y. /// </summary> /// <param name="axis">The axis.</param> /// <returns></returns> public double GetMinY(AxisCore axis) { return(AxisLimits.StretchMin(axis)); }
double ICartesianSeries.GetMaxX(AxisCore axis) { return(AxisLimits.UnitRight(axis)); }
public MouseDrag(AxisLimits limits, Pixel from, Pixel to) { InitialLimits = limits; From = from; To = to; }